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Old 05-19-13, 09:28 PM   #7
Luno
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Join Date: Mar 2011
Posts: 234
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I kept playing around with it today, and I think it was just a random bug.

In a single mission I was able to turn on and off silent running as expected. The repair crew did their work quickly. I evaded three destroyers, no problem.

Quote:
I wonder if the developers of this mod aim to make you manually reset everything i.e running speed, boat operations etc to maybe improve realism? hmmmm not sure but this seems really weird, does this mod include a manual?
Yup, it has one, and I've read it twice. I don't think you have to manually reset everything, but you do have to manually move the crew to the deck gun even if you click the button saying "Man the deck gun" 'til you're blue.

Quote:
I believe it was the modders intention, that the boat's hull be somewhat fragile, and if you have, for example, bulkheads destroyed, they are not repairable. Beyond what has been said about silent running, and fully manning damage control, and the affected compartments, I'm not sure there is too much you can do.
Thanks! I'm glad that they added an ice-cream maker though.

On a related note, I have questions about the thermal layer. Does it actually do anything? I thought it would protect against active sonar, but I was still getting pinged on that fateful day, over 100 feet below said layer.
__________________
Career: Feb. 13, 1942 "Cpt. Johny Goodwood"
Porpoise class: USS Shark, SS-174
Patrols: 2
Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft
Sunk with all hands lost.

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