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02-20-13, 01:09 PM | #61 |
Navy Seal
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02-20-13, 02:20 PM | #62 |
Navy Seal
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04-07-13, 04:32 AM | #63 |
Nub
Join Date: Apr 2013
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My NS_Uboat7c41.sim file not same in the tutorial
Help !! This file i get from SH5 folder. It does not match like from the tutorial.
https://plus.google.com/photos/10140...34311406054577 |
04-12-13, 09:25 AM | #64 |
Planesman
Join Date: Jan 2010
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Select the Unit_Submarine @ NSS_Uboat7c41
Most of the subs performance and stuff you might want to change is in there
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05-14-13, 05:10 PM | #65 |
Navy Seal
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Damned!
I did what it's explained in first post, but still have plenty "lost controllers"...when opening a .sim file Any idea
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05-14-13, 05:24 PM | #66 | |
Ocean Warrior
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Quote:
2. Merge .sim file
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05-14-13, 05:33 PM | #67 |
Navy Seal
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Ah...thanks, i'll try
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05-14-13, 05:37 PM | #68 |
Navy Seal
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05-14-13, 07:12 PM | #69 |
Navy Seal
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Yeah, for a noob like me, goblin is less intuitive than S3D
Furthermore not in my language
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05-14-13, 07:19 PM | #70 |
Navy Seal
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There is not much to know about Goblin. Once you get used to it, it is the fastest tool you can use for editing SH binary files. In comparison, S3D got much more functions and it is therefore more complex
Uh? is there a French version of S3d? |
05-14-13, 08:16 PM | #71 |
Navy Seal
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No, not either But i understand its fonctionalities better than goblin (well, mainly faster)
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05-28-13, 08:38 AM | #72 |
Medic
Join Date: Jan 2006
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Does anybody know what :
GEA>>View>>Toggle edit mode and TTool... do? |
05-28-13, 09:38 AM | #73 |
Ace of the Deep
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05-28-13, 10:46 AM | #74 |
Navy Seal
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05-28-13, 11:17 AM | #75 |
Medic
Join Date: Jan 2006
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Or they just give us the script editor, without the 3D editor features, which could have cause copyright pbs with the original owner of .GR2 format.
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