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Old 05-07-13, 10:59 AM   #1
VacantName
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Thanks for the pointer, unfortunately I ran into a problem while doing the Baltic Operations mission (the very first mission on OH2) that I kept CTDing when in close proximity to polish DDs. First time just as my 2nd torpedo hit the enemy, 2nd time I was close by but not actively engaged, 3rd time was when I'd almost finished it off and another steamed in to the rescue, 4th time was when the 1st torp hit. So no consistency so I have no idea what caused it, but I removed all mods except OH2 and it happened again, then I deactivated OH2 as well and vanilla is running absolutely fine, no problems whatsoever.

Should I try activating the mods again next time I'm in port? Is it likely to be a problem with OH2 as a whole or just with that opening mission? If OH2 plays up again, is there another mod that extends the game to '45?
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Old 05-07-13, 11:22 AM   #2
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Originally Posted by VacantName View Post
Should I try activating the mods again next time I'm in port? Is it likely to be a problem with OH2 as a whole or just with that opening mission? If OH2 plays up again, is there another mod that extends the game to '45?
either add the fix for OHIIv2.1 or install any lifeboat mod after OHII
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Old 05-07-13, 11:38 AM   #3
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Originally Posted by Trevally. View Post
either add the fix for OHIIv2.1 or install any lifeboat mod after OHII

There's a fix? Where's that? Either I'm going blind or it's well hidden


I guess a lifeboat mod just adds lifeboats, right? (Actually one of the nicest little touches in SH4 I thought, pity SH5 doesn't even seem to have crews). Forgive my ignorance, but how would adding lifeboats fix a CTD problem? And any recommendations as to which lifeboat mod to get? (I didn't see any myself but can't say I was looking)
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Old 05-07-13, 12:02 PM   #4
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There's a fix? Where's that? Either I'm going blind or it's well hidden
Its was only ever a test patch as I still do not know why some users could not load the campaign because I added typeII u-boats.

http://www.4sync.com/archive/PSTJPK8...tch2_Full.html


Quote:
I guess a lifeboat mod just adds lifeboats, right? (Actually one of the nicest little touches in SH4 I thought, pity SH5 doesn't even seem to have crews). Forgive my ignorance, but how would adding lifeboats fix a CTD problem? And any recommendations as to which lifeboat mod to get? (I didn't see any myself but can't say I was looking)
As with many mod caused ctds - this is where SH5 looks for something and can't find it (missing/wrongly named file).

Oh where did I put those lifeboats
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Old 05-07-13, 02:30 PM   #5
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So the patch has life boats or removes the need for lifeboats? I'll give it a go either way. Thanks
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Old 05-07-13, 02:56 PM   #6
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So the patch has life boats or removes the need for lifeboats? I'll give it a go either way. Thanks
That patch has lifeboats - the new update will remove the need for them so you will need a lifeboat mod again if you want them
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Old 05-07-13, 04:49 PM   #7
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OK great, thanks, I'll reactivate mods when I finish current patrol (returning to Wilhelmshaven now, in fact) and see how it goes
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