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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Swabbie
![]() Join Date: Feb 2012
Posts: 9
Downloads: 66
Uploads: 0
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I was wondering about how difficult it would be to accommodate automation scripts with this mod. For example, in TDW's TDC mod you have the ability to navigate in or out of a harbor automatically or to make the navigator give out a celestial fix or dead reckoning fix every few hours. It would be awesome if you could order these scripts using the dialog menu. For example you could tell your navigator or XO to "take the boat out to sea" when you're in a harbor. It would determine which harbor you were in and then run the proper script. It might add a better sense of realism or depth to your crew. Just some ideas, I don't know if they would be more difficult to carry out.
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Tags |
command, crew, dialog, mod |
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