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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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In the Baltic Ops all you need to do is sink 2 enemy merchants and you're done. The initial start (the tutorial) is even a part of the requirements.... sink all the ships, don't just fire 4 torpedos. That start date is 03/09/1939 and you head back to Kiel in 2 days time. Then you head back out to the Baltic. I've completed that patrol assignment in 3 days time and back to Kiel on the 19th.
I'm using the 'Change days in bunker' mod to change the "days in port" to 10 and that helps a lot. If your men are in port too long they won't want to leave home. ![]() If you take a month's time, and you're using the stock " 14 days in port", you lose out on completing Breaking The Fortress. Do Breaking the Fortress first, not British Coastal Waters. You want to be leaving Kiel around 29/09/1939 in order to make Scapa Flow and catch the Capitol ships at anchor. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#3 |
Swabbie
![]() Join Date: Jan 2013
Location: MN, USA
Posts: 8
Downloads: 113
Uploads: 0
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I will have to go back and try the baltics after my current crew is done/dead.
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