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#11 | |
Navy Seal
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![]() Quote:
To answer you, no, i don't start over career each time. But i start always in bunker after a change in my mods list. Nevertheless, for real big changes with bunch of new mods order, i start a new career. For adding inertia damage + ship inertia i didn't start over... Where do you find those AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith and AI_Crew_Damage_Control_Testing_Increased_Flooding_ Via_Zones_cfg_file ?? It"s enough hard to test all things with so many mods and order, if we have to test config files adjustments in addition ![]() ![]() I think i'll leave it the way it is. EDIT: just sinked a 8800 tons passenger ship and needed 2 torpedos. But i think one would have been enough, if i had time to wait... I liked the way he progressively slow down from 13 knots to 3 knots with first hit, slowly getting deeper water, and i achieved him while he was still slowing down <3 knots. From first hit to completely sinked, took around 25/30 minutes. Again, torpedo hit was right in the hull's middle and set middle depth...i guess it's the best place to give them max damage! Last edited by Fifi; 02-12-13 at 10:59 PM. |
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