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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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I don't want this to come bad about Frozen Synapse - which I absolutely love and have played a lot and gifted to a lot of friends
![]() I think their maps make a lot of sense in their SF lore and with their chosen visual style. Also because a big part of their game is about quasi-competitive multiplayer, having an even playing ground is perhaps more important than having a believable one. For us, of course, its a different.
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With strength I burn... Last edited by elanaiba; 02-03-13 at 03:09 PM. |
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#3 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Oh no, that's no slight against FS at all; the maps are perfect for that game. But I think that if you're going with a more realistic feel, like you seem to be doing, a randomised map doesn't make as much sense. You can create a lot of interesting tactical situations by crafting an environment that might only rarely show up in environments generated on the fly. Different games can take different aproaches and work equally well.
What I mean is, I think you got your heads on straight. Looking forward to seeing more of this. ![]()
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Contritium praecedit superbia. |
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#4 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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Here's another little screnshot, with more WIP interface and another WIP level .... some sort of house
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With strength I burn... |
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#5 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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#6 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
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Rainbow Synapse
![]() I'd be chuffed with what they've written, Dan.
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#7 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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Yeah i've been running around like a little kid, pleased with myself and basking in the news. Or something
![]() Whats interesting is that we absolutely did not contact RPS yet, so Tim Stone found out about our game on his own, probably through either this forum or simhq.com or wargamer.com Power to gaming communities ![]()
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With strength I burn... |
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#8 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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#9 |
Stowaway
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And the heat is on!
![]() Just spent most of the nite playing the Alpha and I'm hooked! If this is the first Alpha? All I'll say for now is "I'm a buyer!" ![]() |
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#10 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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Our Crowdfunding is LIVE - Preorder and get the Alpha! http://www.inthekillhouse.com/
Also vote for us on Steam Greenlight: http://steamcommunity.com/sharedfile.../?id=133208652 Have a good one! It's hectic! Dan
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#11 |
Lucky Jack
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Awww yeah!
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#12 |
Rear Admiral
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Nice! If that comes out on steam, ill preoder that bad boy!
edit: Just added my vote on steam greenlight Last edited by Ducimus; 03-21-13 at 03:25 PM. |
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#13 |
Chief of the Boat
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Nice one Dan
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