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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Willing Webfooted Beast
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#17 |
Airplane Nerd
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He who plays simulations for "the best score" is not a true simmer.
There are no spoilers in history. There are just key events. Suit youself. Play any way you want. I have simply added my two cents. ![]()
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#18 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Sniper, I do the same thing you do. I start with an all rookie crew. I promote as the career progresses. Do you do that?
And about your insanity remark. I've been enjoying my insanity for 23 years until my body and mind couldn't keep up with it. Now I'm teaching others how to enjoy their insanity. ![]()
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#19 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#20 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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"He who plays simulations for "the best score" is not a true simmer."
I don't play for the best score, I play for fun, which also makes me not a true simmer - but then again being a true simmer isn't my objective either. "I start with an all rookie crew. I promote as the career progresses. Do you do that?" Dunno, this is the first time I'm trying it. Do they actually improve their skills over time? Can a seaman 1st become a mustang officer over time? "The reality was that battlships in World War Two were protected by anti-torpedo belts" IIRC the Yamato class had some kind of design flaw there, can't remember what it was. In any case the belts didn't go all the way under the keel. No historical accuracy there either, I once ran into a task force with 3 Yamato class BBs (in 1942, ha ha), there were a total of 3 keels laid and only 2 commissioned as battleships, the third was converted to some kind of half assed aircraft carrier. Doesn't bother me, the more targets the happier I am unless I'm out of torpedoes. |
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#21 | |
Airplane Nerd
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![]() True simmers are the people that play patrols at no more than 16x, use no map contact update, use manual targeting, and they can't get enough of it. I'm not quite there yet.
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#22 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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You want a true subsimmer?? Try this. We had a couple of guys on the water front that went out to sea for a 3 month patrol and brought SH3 and a laptop with them. They played with no time compression for the whole patrol.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#23 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Wonder why they never made a boredom simulator game, watching grass grow or watching paint dry or something?
![]() Where I'm coming from; ![]() AQS-13 Alpha sonar set control and indicator. I was an Aviation ASW tech in a heavy helicopter anti submarine squadron, trained and went to school for months on that dip sonar, and actually got to use the damn thing to detect and track actual submarines maybe a dozen times. 90% of our operational flight hours (Sikorsky SH-3D Sea King) were flying plane guard, going around and around in the starboard delta pattern. The rest were ass & trash or SAR missions. If they had a Hunt for Red October simulator I sure as hell would NOT want to simulate the way it actually was in real life. |
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#24 | ||
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Actually, they may have: http://www.subsim.com/radioroom/showthread.php?t=199866 Quote:
I like all of that, except the 16x. I'm not a TC maniac, but I think one needs to use 64x or 128x, to preserve one's sanity, if for no other reason. |
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#25 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Well, as I say I've played all the flight and train simulators, and it's possible to cruise at a steady speed for hours on end, but why would you want to? Train simulators in particular are one of those things you either get or don't get, I'm an old model railroader from way back so I enjoy creating routes and sessions and reskins, and switching cars around in industries. Short haul stuff, long mainline runs put me to sleep. Not for everyone, you're either a railroad fan or you aren't.
From the makers of Trainz, the trainsim I play the most, here's some weird ones; http://www.simulatorcentral.com/inde...simulator.html http://www.simulatorcentral.com/inde...mulator-2.html http://www.simulatorcentral.com/inde...ator-2011.html http://www.simulatorcentral.com/inde...ator-2011.html |
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#26 |
Navy Seal
![]() Join Date: May 2007
Location: On a mighty quest for the Stick of Truth
Posts: 5,963
Downloads: 52
Uploads: 0
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Wanna bite your fingernails and sweat some bullets during your little harbor excursions? Load up TMO and visit the Bungo Suido Straits and introduce yourself to Bungo Pete. After one encounter with that guy I bet you'll only raid Truk.
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