SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > Sub & Naval Discussions: World Naval News, Books, & Films
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-21-13, 04:44 PM   #21
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by August View Post
We're not talking about paper thin merchant hulls though. I think all the attack angles were pretty much the same weren't they? Same weapon, same conditions, same angle of attack, maybe a larger than average torpedo hole does point to a larger than average torpedo.
Battleship hulls are no thicker than merchant hulls, averaging 1/2" thick. The heavy armor belt is too heavy to extend very far underwater, and torpedoes can easily be set to run below them. Take Nevada, for example. The main armor belt was 14" thick at the waterline, but only 8" thick at its lowest point, which was 8 feet below the waterline, on a ship with a 27-foot draft. This means that 19 feet from the bottom of the armor belt to the keel of the ship was unprotected. On the other hand a good part of that was protected by anti-torpedo bulges, which are lightweight steel bulkheads containing a liquid that is more compressible than water, allowing the gas to be pushed away, thus protecting the inner hull.

Yes, a larger hole does indicate a larger torpedo. I was just pointing out the other possibilities. The fact that the sub's torpedoes had been fired is also indicative. As I said before, I'm not arguing that it didn't happen. I'm more than willing to believe it. What I'm arguing with is certain people jumping to conclusions and trying to prove that they're right.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.