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Old 01-20-13, 04:08 AM   #11
Fifi
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Join Date: Dec 2012
Location: France
Posts: 6,093
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Quote:
Originally Posted by gap View Post


as far as I can remember, there's a mod for making the ship wake darker, but no one that I know of for removing water reflections...
From ddrgn (mod author):

Quote:
No Ship Reflections 1.2 incl. Enhanced Funnel Smoke (EFS) by HansSolo78

Changes in 1.2:

Removed reflections for the Queen Mary

Changes in 1.1:

-Removed a few more ships that still showed wakes
-Confirmed patch 1.2 compatibility.

The problem: user can see the reflection of a ship in good or bad weather from 15-25 km away, sometimes before seeing the smoke. For realism purposes we would not want to track a target by using its reflection, this is unfair to merchant men.

The solution: remove the reflections for all surface ships

No picture required here. Imagine the ships reflection in your head, now go ahead and remove it. That's what it looks like.
Made for immersionists who prefer to not track ships via their reflections from miles out....

This only removes the above water reflections on ships. Stars, sun and other units will still reflect as per normal. This mod changes the .sim of every stock ship in SH5 (58 applicable ships) removing the ship reflections above water completely.

Ships will no longer show reflections from 20 km away but no longer will you see them up close as well. I tried to change the MinVisDim and MaxVisDim to keep the reflections only for up close but this did not seem to have any affect.

Perhaps in the future someone can do better and figure how to adjust reflections to only show from a few hundred meters away.

If anyone notices reflections on ships using this mod, let me know and will release a new version. Credit is given to HanSolo78 for his esthetically pleasing Enhanced Funnel Smoke mod which is included with this mod.

JSGME ready, for permission to use this mod please contact HanSolo78 (subsim.com).

No need to contact ddrgn permission is given already as long as credit is shown.

Regards,
ddrgn
I really don't need EFS, so looking in the main mod folder, there are 2 folders:
-one called "sea" with plenty of boats names folders
-one called "library" with only a "particules smoke.dat"

I thought i could activate the mod only with data/sea inside (for the shadows off)...because the other folder "library" certainly concern only funnel smoke.

Am i right?

Quote:
The mod changes only the stock ships, I don't know about the new units that comes with OH II or other mods.
Yes, but stock ships are very often encountered...so could be not that bad for me!
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