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Old 01-17-13, 09:36 PM   #1
TheDarkWraith
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Quote:
Originally Posted by Fifi View Post
You know, i'm not a modder expert like you, and my computer capacities are very limited...
Here's an updated torpedoes .sim file with all premature detonations removed from the T1 torpedo: http://www.mediafire.com/?p2itirwzmt2vngb

Backup your old one first (\data\Library\torpedoes_g7a-e.sim) and place on your desktop
Extract and place in \data\Library and let it overwrite the old one.

Play game. See if your problem is still there with T1 torpedoes.
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Old 01-17-13, 10:46 PM   #2
Fifi
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Thanks so much! Very kind of you!
Gonna try it
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Old 01-18-13, 09:19 AM   #3
TheDarkWraith
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Quote:
Originally Posted by Fifi View Post
Thanks so much! Very kind of you!
Gonna try it
And what were the results?
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Old 01-18-13, 03:38 PM   #4
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I have made the changes in bunker after my last mission.
Re activated the DUD torps in the game options, and began my next mission...but not fired yet!

And i'm off for 2 days, so i can test for the moment...
But i'll let you know
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Old 01-20-13, 10:18 PM   #5
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Originally Posted by TheDarkWraith View Post
And what were the results?
So it seems better accurate to me (well so far)
Last boat, first torpedo hitted around 85° with success, second torpedo hitted almost 90° but was DUD, last torpedo fired with scope heading (cause boat was really slowing down) hitted 95° with success, and boat sinked

If it's really one DUD torp from time to time, i love it!
If it's the whole torp load wich is always DUD (like before) i hate it

If everything still runs ok, maybe you could do the same for other torp type?
(if i may ask)
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Old 01-20-13, 11:28 PM   #6
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Goblin Editor is your best friend

EDIT: http://www.subsim.com/radioroom/showthread.php?t=165805
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Old 01-21-13, 07:52 PM   #7
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Even with your new file, last attack all my torpedos were DUD and exploded few seconds after launching, far before hitting boat...
Back in the hangar to desable this option once and for all.
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