SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-17-13, 01:11 PM   #1
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Are these better?



They are exactly twice the height of the stock depth gauge textures. Relative spacing between hashmarks unchanged.
Maybe a should reduced a bit the halo around marks, in order to make them to look sharper
gap is offline   Reply With Quote
Old 01-17-13, 03:36 PM   #2
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by gap View Post
Are these better?



They are exactly twice the height of the stock depth gauge textures. Relative spacing between hashmarks unchanged.
Maybe a should reduced a bit the halo around marks, in order to make them to look sharper
I like em Let me look into what I actually set them to size wise so you can make them to the correct size
TheDarkWraith is offline   Reply With Quote
Old 01-17-13, 04:07 PM   #3
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheDarkWraith View Post
I like em Let me look into what I actually set them to size wise so you can make them to the correct size
Okay, I wait for instructions

...but stick in mind that if I resize them by a decimal factor (relative to the original textures), the only way to keep the same spacing between marks would be by applying an interpolation. That would probably lead to smoother borders and to a calibration not as accurate as before.
gap is offline   Reply With Quote
Old 01-17-13, 04:09 PM   #4
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by gap View Post
Okay, I wait for instructions

...but stick in mind that if I resize them by a decimal factor (relative to the original textures), the only way to keep the same spacing between marks would be by applying an interpolation. That would probably lead to smoother borders and to a calibration not as accurate as before.
can you send them over and I'll add them to the dds file and the mod and see how they look?
TheDarkWraith is offline   Reply With Quote
Old 01-17-13, 04:16 PM   #5
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheDarkWraith View Post
can you send them over and I'll add them to the dds file and the mod and see how they look?
Give me five minutes
gap is offline   Reply With Quote
Old 01-17-13, 04:22 PM   #6
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Here

Let me know. I have saved the template file with its layers on my HD, so I can change almost anything: colors, saturation, font, etc.
gap is offline   Reply With Quote
Old 01-17-13, 04:24 PM   #7
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by gap View Post
Download not available

The following download is not available:

The file of the above link no longer exists. This could be for several reasons:
  • The file was deleted by the user who uploaded it.
  • The file contained illegal contents and was deleted from our servers by our Anti-Abuse team.
  • The link is incorrect.
  • The server is busy and can not process the request.

Download permission denied by uploader. (0b67c2f5)

TheDarkWraith is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.