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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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The U.S. Navy did not use supply ships at sea since Fleet Boats were designed with long range in mind.
On the fuel issue, there are game problems, namely: 1. the SH world is flat so many game distances can be as much as 25% farther than in RL; 2. there is a problem with fuel usage, namely ahead standard uses more fuel than in RL and ahead 2/3 uses too little. Both RFB and TMO try to address this in their own way. Ducimus discusses this in more detail in the TMO manual. As a rule of thumb, I think about heading back to base when I have 35-40% fuel left. more info here: http://www.subsim.com/radioroom/show...=196788&page=2
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