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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#167 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Sorry, it is taking longer than expected... I've yet to find the right combination of date and U-boat model
![]() You can try one of the airplane missions included in IRAI and in Fx updates, if you want. I've to go now, see ya tomorrow ![]() |
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#168 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Guys, don't you have to train your gunners in stock SH5... just like we did in SHIII? Once trained well enough they'll knock those Tommies out of the air.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#169 |
Ace of the deep .
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If that was the case then maybe there should be some anti aircraft training in the OH2 campaign . The first mission could be to shoot down 10 planes in a certain area before heading to the Baltic mission . 10 biplanes or something .
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#170 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
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If I'm on the right track Sober, then what you say would be a good idea.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#171 |
Ace of the deep .
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#172 | ||
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#173 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#174 |
Ocean Warrior
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I just asked
![]() Take your time ![]()
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#175 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#176 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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mmm... I heven't managed yet to bring the C/38 twin in our custom mission...
I have tried changing mission date, tweaking Flak gun's availability dates in UPCDataGE, modifying boat's standard Flaks in their eqp file, but still nothing, depending on mission date and selected U-boat, I was given either the usual single C/30 or a full battery of two 37 mm guns and one FlakVierling ![]() Under this circumstance, it will be difficult to test each Flak gun. Any suggestion? On a side note, when I tested (by mistake) the 37 mm / vierling guns, they hit the Hurricane at the first shot. Aim with the C/30 is totally out of sight even at higher crew rankings. This gun costantly aims under its target by several degrees. I wonder what is wrong with it ![]() |
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#177 | ||
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#178 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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I hope so
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#179 |
Navy Seal
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I would suggest that you test your missions in the campaign as this will give you full control over what you are testing.
So you need to add your mission as a new layer in a late campaign. This way you can use trigger event spawning to add units etc. (these events do not work in a single player mission) When you start a campaign (silentotto) you can then kit out your boat with any equipment you want from the dock. Edit the mission list so that your new layer is the only mission in the campaign (can be done by date) and then when you ask the kmo for a mission - you will get the one you are testing. This will mean you have to travel to your test area each time (or save for rerun test with same equip), but you can make the test area close to your port. ![]() |
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#180 | ||
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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