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Old 12-13-12, 03:18 PM   #1
Fish In The Water
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Quote:
Originally Posted by volodya61 View Post
PS: Welcome aboard!
Indeed. Welcome aboard Tim!
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Old 12-13-12, 07:18 PM   #2
Tim1981
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Thanks for the help and the welcome.I have installed these mods from Sobers mega mod thread and am getting low frame rates (between 19 and 28fps)



I have tried all the graphic settings ingame on the highest settings and all turned down as low as they can go.My results are the same fps what ever I change.I assume this must be one of the mods I installed causing the low frames?

My system specs are:

Quad 8400 cpu @ 3.2 ghz
ATI 6950 2gb
8gb Ram
Asus P5K Mobo

Any help, much appreciated

Last edited by Tim1981; 12-14-12 at 06:27 AM.
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Old 12-16-12, 05:22 AM   #3
Starfy71
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SHO This is what I have understood at the end...thank you to all !!! :-)

Good morning to all, Commenders. I am a newcomer here in subsim and I don't have experience in modding SH5...however I will read your advices, even if...starting from the beginning they are sooooo much...I bet it's a bit confusing, and the mistake is around the corner. Anyway, I will complete the tutorial following the exact orders of the game, patched to 1.2. After this I will install the latest JSGME, and I will insert into it the list of mods you advice (but what list?...what is the latest "cool" list?) then I will enable it while docked at Kiel. I have tried for myself, and installed and de-installed the mods and the game 3 or 4 times...I hope this is the right way. Anyway, whatever I will be able to mod the game correctly or not, thank you in advance for ALL your excellent works, contributions, and advices. Good hunting. Starfy71 - Davide - Italy
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Old 12-16-12, 05:51 AM   #4
Starfy71
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SHO Just another two questions...please forgive me!

1) Mods must be activated "one at a time" or can be activated all together? 2) Is there a mod for players like me, which gives on the periscopes the right firing solutions (to make an example...in SH3 it shows "000" when you have the right lead angle to fire your torpedoes and hit the target) ?
This is because I have not the skills, at least for now, to calculate target type, mast height, distance, speed, and so on...I would prefer an automatic firing solution...it is less demanding and boring...

Thank you again to all.
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Old 12-16-12, 03:03 PM   #5
Fish In The Water
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Hi Starfy, and welcome to Subsim!

If you're looking for a 'cool' mod list you probably want to check out this one by sober:

http://www.subsim.com/radioroom/showthread.php?t=192374

Also, if you'd rather install in bulk, instead of one at a time, you can check out MMM right about here:

http://www.subsim.com/radioroom/showthread.php?t=192236

Good luck and I hope to see you on the leader board soon!
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Old 12-29-12, 09:06 AM   #6
Trevally.
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Added Gap's tip of the day
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Old 01-01-13, 05:26 PM   #7
gap
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Quote:
Originally Posted by Trevally. View Post
Added Gap's tip of the day


among the things that make me fond of this community, the most singular is probably the fact that you can become an hero just for having read a readme down to the end

don't you believe me?

...well, compare the bold texts in the following posts then

My "tip of the day"...

Quote:
Originally Posted by gap View Post
I usually follow another method:
  1. I extract/install JSGME wherever I want,
  2. then I create a shortcut of its executable and I place it in the main SH5 folder,
  3. I right click on the shortcut and in the 'Start in' field (under 'Shortcut' window, see image below) I type the path to sh5.exe. In my case: "C:\Ubisoft\Silent Hunter 5"
  4. The first time I doubleclick on the shortcut, it will create a MODS subfolder in the same folder as specified in the previous step



following the steps from 2 to 4, JSGME can be configured to work with any other game, without having to install/extract it again for each new game
...but something was telling me that I had borrowed it from somewhere else... where?

...this is the original JSGME download page
(sorry, had to shorten it a bit)

Quote:
Originally Posted by JScones View Post
DOWNLOAD JSGME here in SUBSIM Downloads

v2.6.0 Latest and last version

This is the JonesSoft Generic Mod Enabler, a vital program for installing and running mods for virtually any game. It lets you install with the click of a switch, warns you of potential conflicts and uninstall them again if you don't like them..

[...]

==1. CENTRAL INSTALLATION==
You can install the JoneSoft Generic Mod Enabler (JSGME) to a central location and point it to each of your games through creating shortcuts. To do this:
  1. install JSGME to a central location (for example, “C:\Games\Generic Mod Enabler”). Keep the “Create a desktop icon” option selected in the installer
  2. once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the “Start in” folder of each shortcut to point to each game’s base folder. To change the “Start in” folder, right-click the shortcut, select “Properties” and then the “Shortcut” tab.
  3. rename each shortcut to something meaningful, such as “JSGME - GameName1”, “JSGME - GameName2”, “JSGME - GameName3” and so on. To rename a shortcut, simply right-click the shortcut and select “Rename”
Using JSGME with subsequently installed games is simply a matter of copying, pasting and editing an existing shortcut (steps 2 and 3 above). And whenever JSGME is updated, you only need to install it once.

[...]
Conclusion?

I have a better tip today:
READ INSTRUCTIONS GUYS!!!
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