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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#2 |
Swabbie
![]() Join Date: Dec 2012
Posts: 8
Downloads: 54
Uploads: 0
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Thanks for the help and the welcome.I have installed these mods from Sobers mega mod thread and am getting low frame rates (between 19 and 28fps)
![]() I have tried all the graphic settings ingame on the highest settings and all turned down as low as they can go.My results are the same fps what ever I change.I assume this must be one of the mods I installed causing the low frames? My system specs are: Quad 8400 cpu @ 3.2 ghz ATI 6950 2gb 8gb Ram Asus P5K Mobo Any help, much appreciated Last edited by Tim1981; 12-14-12 at 06:27 AM. |
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#3 |
Swabbie
![]() Join Date: Dec 2012
Posts: 12
Downloads: 5
Uploads: 0
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Good morning to all, Commenders. I am a newcomer here in subsim and I don't have experience in modding SH5...however I will read your advices, even if...starting from the beginning they are sooooo much...I bet it's a bit confusing, and the mistake is around the corner. Anyway, I will complete the tutorial following the exact orders of the game, patched to 1.2. After this I will install the latest JSGME, and I will insert into it the list of mods you advice (but what list?...what is the latest "cool" list?) then I will enable it while docked at Kiel. I have tried for myself, and installed and de-installed the mods and the game 3 or 4 times...I hope this is the right way. Anyway, whatever I will be able to mod the game correctly or not, thank you in advance for ALL your excellent works, contributions, and advices. Good hunting. Starfy71 - Davide - Italy
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#4 |
Swabbie
![]() Join Date: Dec 2012
Posts: 12
Downloads: 5
Uploads: 0
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1) Mods must be activated "one at a time" or can be activated all together? 2) Is there a mod for players like me, which gives on the periscopes the right firing solutions (to make an example...in SH3 it shows "000" when you have the right lead angle to fire your torpedoes and hit the target) ?
![]() This is because I have not the skills, at least for now, to calculate target type, mast height, distance, speed, and so on...I would prefer an automatic firing solution...it is less demanding and boring... Thank you again to all. ![]() |
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#5 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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Hi Starfy, and welcome to Subsim!
![]() If you're looking for a 'cool' mod list you probably want to check out this one by sober: http://www.subsim.com/radioroom/showthread.php?t=192374 Also, if you'd rather install in bulk, instead of one at a time, you can check out MMM right about here: http://www.subsim.com/radioroom/showthread.php?t=192236 Good luck and I hope to see you on the leader board soon! ![]()
__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#6 |
Navy Seal
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Added Gap's tip of the day
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#7 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() ![]() ![]() among the things that make me fond of this community, the most singular is probably the fact that you can become an hero just for having read a readme down to the end ![]() don't you believe me? ![]() ...well, compare the bold texts in the following posts then ![]() ![]() My "tip of the day"... Quote:
...this is the original JSGME download page (sorry, had to shorten it a bit) Quote:
I have a better tip today: READ INSTRUCTIONS GUYS!!! ![]() ![]() |
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