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Old 11-13-12, 10:25 AM   #181
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always thought questions like these were just crazy (but understandable it would be asked)


its like comparing angry birds to mrs. pacman, these gamnes are completely different and only share the same subject matter is all.


then to compare a fully modded game to one thats not is completely unfare as well, but even if a thread was created to to answer the specific question of explaining the differences in the games it wouldnt stop these questions of which is better.

only you know what you like so no matter any answer you see here YOU will need to try them both and the fact that either game can be had for roughly $5-$10 then how can it be a situation where you cant afford to just buy both and try them both and if you find you dont like one then give it away to the neighbors kid or something.

the reason this bugs me is its like asking someone which woman you would like better, only you can decide what you like and no two people think alike so unless these games are both still selling for over $50 each then get both and enjoy both. plus, unlike with women, you wont get in trouble for doing both
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Old 11-28-12, 01:01 PM   #182
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best would be to take the best from SH# and SH 5 and make a SH6
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Old 11-28-12, 09:50 PM   #183
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best would be to take the best from SH# and SH 5 and make a SH6
Seeing the game engines are different that would be one tough undertaking. The modder are working on it thru mods. A lot of progress has been made but more needs to be done. One big step would be an actual Type IX. And I understand that is being worked on too. Tho the Sort of IX Boat mod takes up some of the slack for now.
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Old 11-29-12, 07:43 PM   #184
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One big step would be an actual Type IX. And I understand that is being worked on too. Tho the Sort of IX Boat mod takes up some of the slack for now.
Personally, I prefer the VII, but that being said, I still shake my head at the thought of Ubi releasing SH5 with a single type. Still stunning after all this time.
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Old 11-29-12, 08:15 PM   #185
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Fish, I have to agree with you on UBI having only the Type VII in SH5. That was El Cheapo UBI all the way.
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Old 11-30-12, 01:42 AM   #186
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And I have to disagree that it was el cheapo. One of the demands players made was to be able to walk through the entire sub. That required full interior layouts and full crew animations. To do that for the Type IX would have taken another year. That would have strained the budget and the expectations of both the shareholders and the fans. The players had a choice: The same thing as earlier games or being able to walk through the entire boat, but only one type. You said you wanted to walk through the whole boat. You got what you asked for.

I disagreed with that, and I disagreed with the campaign system. There are plenty of things to complaign about in SH5. Only one type of u-boat isn't one of them.
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Old 11-30-12, 03:38 AM   #187
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One of the demands players made was to be able to walk through the entire sub. That required full interior layouts and full crew animations. To do that for the Type IX would have taken another year.
Pardon me, but I think you're exaggerating. IIRC, SH5 was announced in mid August of 09 and released in very early March 2010. The point being, it took far less than a year to complete the type VII layouts, so there's no reason to assume the type IX would have taken considerably longer.

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You said you wanted to walk through the whole boat. You got what you asked for.
Well, truth is , I didn't ask for it.

But point taken that the collective entity known as the 'community' called for it. Funny thing though, consensus doesn't always produce the best results. Case in point, democracy.

Sometimes it's best to have actual experts lead the way rather than be guided by the howl of the mob.

Now that I've got my tongue out-of-my-cheek, I will say the lack of full interiors was a major shortcoming/issue with SH3, so to see it addressed (at long last) was more than a welcome relief.

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There are plenty of things to complaign about in SH5. Only one type of u-boat isn't one of them.
I still think it's a valid complaint. Valid largely on the basis that SH5 purports to be a historical sim, (a.k.a. The Battle of the Atlantic). Last time I checked, the Germans deployed more than a single type of boat in the campaign. This being the case, I would no more expect SH5 to contain a single unit than I would IL-2 (Cliffs of Dover) to have only Ju-87 Stukas.

If IL-2 had released in such a state, even the most casual observer would have considered it a joke. So whilst thou art a nice guy , I think you're being far too kind to Ubi in this instance.
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Old 11-30-12, 09:30 AM   #188
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Pardon me, but I think you're exaggerating. IIRC, SH5 was announced in mid August of 09 and released in very early March 2010. The point being, it took far less than a year to complete the type VII layouts, so there's no reason to assume the type IX would have taken considerably longer.

There is a big difference in when a game is announced and when a project is started. Look at SH Online it may have been announced in April this year but judging by the screenshots it was already substantially complete and has still not been released. Dan Dimitrescu lead developer of SHV indicated that planning for SHO was in fact started just after the SH5 release date way back in spring 2010.
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Old 11-30-12, 10:31 AM   #189
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Well, truth is , I didn't ask for it.
Nor did I. In fact, I said at the time I thought it was a waste of time as it would be cool to do it a few times, and then it would become part of the background.

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But point taken that the collective entity known as the 'community' called for it. Funny thing though, consensus doesn't always produce the best results. Case in point, democracy.
I remember the noise made in its favor, especially on Ubisoft's own boards.

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Now that I've got my tongue out-of-my-cheek, I will say the lack of full interiors was a major shortcoming/issue with SH3, so to see it addressed (at long last) was more than a welcome relief.
Again I disagree. SH1 had no 3D interiors at all, and yet it still stands out as having features lost on the later versions. But then I still play Aces Of The Deep, so what do I know?

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I still think it's a valid complaint. Valid largely on the basis that SH5 purports to be a historical sim, (a.k.a. The Battle of the Atlantic). Last time I checked, the Germans deployed more than a single type of boat in the campaign. This being the case, I would no more expect SH5 to contain a single unit than I would IL-2 (Cliffs of Dover) to have only Ju-87 Stukas.
And I agree. In fact that's one of the reasons I say SH3 is still superior. Every time someone praises SH5 for its graphics and say SH3 is awful for that reason, I just mention my latest patrol in my Type II. I still say that the choice was between having all types of u-boats and being able to walk all the way through one.

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There is a big difference in when a game is announced and when a project is started. Look at SH Online it may have been announced in April this year but judging by the screenshots it was already substantially complete and has still not been released. Dan Dimitrescu lead developer of SHV indicated that planning for SHO was in fact started just after the SH5 release date way back in spring 2010.
At the Houston SubSim meeting in 2008 Dan had a question-and-answer session, asking us what we'd like to see in a "possible future subsim". SH5 was under construction even then.
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Old 11-30-12, 11:36 AM   #190
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and very clearly on the above examples it can be seem, again and again, that it is all a matter or personal preference...
Personally, I love walking around the boat. I rarely teleport. I like the eye-candy of the SH5. I extremely love Real Navigation - though that is more of a TDW win than Ubi's. It now feels un-natural to just plot the course, I enjoy (hm... not sure if mazocistical tendencies are good in this case ) having to find land in the fog, or trying to understand where exactly you are by the shape of the land... Or being completely lost. I'm pretty sure you can't really do that in SH3..

On another hand - lack of boats, crew management, morale engine, and no-career mode in comparison to SH3 is just... ugh.

The only real difference that I see, tbh, is the availability for modding.
SH3 pretty much modded out. People created tremendous and amazing mods for SH3, making it absolutely astonishing game.

But there is not much improvement can be done now.

well, where SH5 has a LOT to still work on.


As a side note, to my knowledge, Cybermath and silentmichael were working on Type II playable; I bet many people are working on properly cloning a playable unit (I know I'm trying to)...

We'll live, we'll see...
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Old 11-30-12, 11:46 AM   #191
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and very clearly on the above examples it can be seem, again and again, that it is all a matter or personal preference...
Yes indeed, and despite my seeming negativity I have said many times in the past that SH5 shows more potential than any of them. Once I have a computer that will properly run it I intend to play them all, and for different reasons. I've also said that once SH5 has the options that SH3 has, the older game will go on the shelf forever. That looks like it's going to take awhile, though...
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Old 11-30-12, 09:22 PM   #192
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There is a big difference in when a game is announced and when a project is started. Look at SH Online it may have been announced in April this year but judging by the screenshots it was already substantially complete and has still not been released. Dan Dimitrescu lead developer of SHV indicated that planning for SHO was in fact started just after the SH5 release date way back in spring 2010.

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At the Houston SubSim meeting in 2008 Dan had a question-and-answer session, asking us what we'd like to see in a "possible future subsim". SH5 was under construction even then.
Quite right, but what I'm saying is there's a big difference between what would be classified as pre-production work and full blown development.

Pre-production is normally carried out by a small team over an extended period, whereas full development has a far more condensed timeline with a much higher priority in terms of manpower and resources. This being the case, it's difficult to pinpoint the actual correlation between the two, except to say 'pre' is likely only a fraction in terms of the overall project.
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Old 12-08-12, 07:22 AM   #193
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for me SH5 is the 1
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Old 12-08-12, 05:46 PM   #194
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Idem!
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Old 12-08-12, 06:02 PM   #195
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And I agree. In fact that's one of the reasons I say SH3 is still superior. Every time someone praises SH5 for its graphics and say SH3 is awful for that reason, I just mention my latest patrol in my Type II.
They should remake SHIII without changing the engine, but gupive it SH5 graphics

They ptprobably won't, though
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