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View Poll Results: Should I develop this modification? | |||
Yes. |
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243 | 96.81% |
No. |
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8 | 3.19% |
Voters: 251. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Seaman
![]() Join Date: Jul 2012
Location: Side 3 (Principality of Zeon)
Posts: 36
Downloads: 102
Uploads: 0
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Splendid work, is this mod compatible with the latest version of Open Horizons 2 or is it still only for MO?
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[SIGPIC][/SIGPIC] |
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#2 |
Willing Webfooted Beast
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Have you finished it yet, or are you still devoloping it, slientmichal?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3 | ||
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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#4 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello,
If there's more crews, is it possible to add more foods? thanks for answers ![]() |
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#5 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
Yes, of course!!! You know, i can do every room in U-boat like SH III with FlakMonkey's interior! It's really easy for me. Now i'm importing the bunker from SH4 (with TMO, OM etc...) - it looks really good! There are screenshots: ![]() ![]() ![]() ![]() ![]() ![]() Please comment, is it good, or not. NOTE: It's very early version of my bunker, that didn't release. |
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#6 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#7 |
Stowaway
Posts: n/a
Downloads:
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![]() ![]() Vlad29 rights! The appearance on the deck of the only people in the approach to the port or delete from the deck of the people! I want to see in a storm command in the rain suits! As in SH3! Is it possible??? ![]() P.S. post # 9 |
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#8 |
Stowaway
Posts: n/a
Downloads:
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My dream in SH5!
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#9 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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#10 |
Willing Webfooted Beast
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silentmichal, the bunker looks superb!
You're one of the best modders for any game, ever!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#11 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello,is it possible to add this radio model called radione r2?
thanks downloadlink; https://rapidshare.com/files/830509443/Sans titre.JPG; |
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#12 | ||
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
![]() It's possible. I had alpha version! But, i didn't release it - maybe somewhere... I know BIGREG was working on it - i don't know, is he working on it still. That didn't release. I think BIGREG or TheBeast made it, but i'n not sure ![]() Quote:
Thank You very much! I'm too working to add IIA type to SH5 - Tomi_099 gave me his great interior - i'll add IIA type into SH5 ![]() |
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#13 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Hi!
![]() Can someone tell me, how to do, that crew will running? I have no ideas ![]() ![]() |
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#14 |
Willing Webfooted Beast
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Do you mean how you can make the crew run?
No idea. Maybe there's something in the tool you use to make them move around?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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Tags |
animations, crew, mod |
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