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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 | |
Ace of the Deep
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Yeah, there is a lot of work needs to be done to make the game more realistic.. And scaling is one of it: I remember sober was trying to make some of the ships wider as they suppose to, but run into some problems ![]() Well, I'll assume the 1:1000 for now and go from there. Cheers ![]() |
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