![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
|
![]()
I noticed the same CO2 problem. I started noticing this problem when New UI for TDC is greater than versions 6.9. I have limited O2 set in options, too. I even unchecked O2, saved options, made manual edits in the GameplaySettings.cfg file etc. etc. to eliminate any false positives. I have patch 1.***74 for SH5.exe and have independent speed control CTDs.
My mod list: Code:
Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (light) V2.1 Foam_Mod_0.3 Capthelms Audio+SV Touch Ups sobers best ever fog V13 SH5 Window_Lights_Redone_V1 SMission - D-Day Landings Grossdeutscher Rundfunk U-Boat Watch Crew Routine SFX WolfPack Wotan Speech fixes and additions (english version) Pascal-sh5-Crew-Uniforms. 12.2011 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible SteelViking's Bunker Fixes V1.0 sobers Lights Cfg V4 SH5 German U-Boat Hydrophone SFX AI_sub_crew_1_0_2_TheDarkWraith Repaired_Equipment_MOD_by_Xrundel_TheBeast_1.2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 & hotfix Equip_Upgrades_fix_v1.4 dates by sober Patch V2 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_2_0_ByTheDarkWraith NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_2_0_jimimadrids_map_tools NewUIs_TDC_7_2_0_No_Snorkel_Exhaust_Smoke IRAI_0_0_37_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_1_1_0 TDW_Ship_Inertia_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast 3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast Env_Natural_Wave_Mechanics_byAOTD_MadMax Sub_Bubbles_v0_0_3_ byTheBeast OPEN HORIZONS II_full v2 AI_Crew_Damage_Control_Revised_Zones_cfg_FX_Update_TDW SH5_Type_7_Radio Room_Tweaks_v0_0_2_byTheBeast Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 OH II Minefield map for TDWs Ui OPEN HORIZONS II v2 - TDW_Mines_Subnets_Detectable_in_hydro TDW FX Fix for Sobers chimney smoke Trevally TDC Help v2 Trevally Tutorial - All v0.2(for OHIIv1.3) Krauters Automated Scripts (v5_0_0 compatible) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers hud sounds V1 SH5 AMMO_v1.0_SH5_by_Raven_2012 sobers Depth of Field V2 SH5 sobers bad weather deck gun V1 SH5 Torpedo_Door_Sound_Mix Voice & Help (my own command.cfg adaptions for speech recognition mainly, help.cfg is changed for visual purposes to minimize conflicts with New UI for TDC) |
![]() |
![]() |
![]() |
#2 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
|
![]()
I notice also that whenever I get too close of a ship (I believe new ships from ohii full), the game freezes every time. To hell with that game... Sigh
|
![]() |
![]() |
![]() |
#3 | |
Chief
![]() Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
|
![]()
'persistent frikkin destroyers' are very unrealisic
even 1knt doesn't work and this is very unweird Quote:
|
|
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Apr 2005
Location: Wagga Wagga, NSW Australia
Posts: 519
Downloads: 40
Uploads: 0
|
![]()
What is IRAI?
|
![]() |
![]() |
![]() |
#5 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
|
![]()
I think the mod improved the Artificial Intelligence.
The R stands for random ![]() Kalle
__________________
My Modlist |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
|
![]()
This sounds a bit like the bug where the destroyer keeps following you no matter what you do. Usually it keeps over 10 km distance, but I have encountered also couple who circle above me when I'm submerged and they know my exact position. Even with 1 knots they follow me, and if I stop, they stop too. Days can pass, and it just circles there. Saving and loading the game makes the bug go away, but it is still very, very annoying.
Normally I think that IRAI destroyers behave really well, I can escape them if i'm careful, but it's not too easy. |
![]() |
![]() |
![]() |
#7 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
|
![]()
@ Mikemike47
notice a wrong order Repaired_Equipment_MOD_by_Xrundel_TheBeast_1.2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 & hotfix Equip_Upgrades_fix_v1.4 dates by sober Patch V2 the red one, in my opinion, must be after the blue one and of course after all mods with the Ubootsensors.sim in it. there´s a modified Ubootsensors.sim file in TDW´s thread for the New UI, in the end of the first post above the yellow lines. The downloadlink is dead, use this one:http://www.mediafire.com/?33188cldysg9sck ![]() Kalle
__________________
My Modlist |
![]() |
![]() |
![]() |
|
|