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Old 08-29-12, 12:49 PM   #1
Pisces
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Originally Posted by melnibonian View Post
Just to add to sublynx's comment. If you want to have good firing solutions (gyro angle between 0° and 5°) then you better fire on ships that are travelling on parallel columns. They all travel at the same speed and on the same direction. ...
You mean vessels in the same row of the collumn? The forward vessels in the convoys (not the DD sailing ahead on point) would be the 1st row, next the vessels behind them in row 2 and so on. Exactly, the most distant target will pass the periscope line first and will be fired at. After some time the second closer vessel will pass the line. You'll find this to be the same time as Sublynx's calculator provides. And so on.

Hmm, where is Rockin Robin's animated gif again?

Here it is:

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Old 08-29-12, 01:13 PM   #2
melnibonian
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Originally Posted by Pisces View Post
You mean vessels in the same row of the collumn? The forward vessels in the convoys (not the DD sailing ahead on point) would be the 1st row, next the vessels behind them in row 2 and so on. Exactly, the most distant target will pass the periscope line first and will be fired at. After some time the second closer vessel will pass the line. You'll find this to be the same time as Sublynx's calculator provides. And so on.
Yes my point exactly. Also if you are happy to fire at gyro angles of about 5°-7° you can actually fire at ships travelling at different rows at different columns, but then the situation becomes a bit more tricky.
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