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Old 08-19-12, 04:15 PM   #1171
muppet
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Default Please check over my loadout.

I think this is all i will use ,If someone could give it the once over for me i would be grateful.

Accurate German Flags
Capthelms Lighting Effects mod for sh5
Chart color scheme 4
Church's Compass Dials Mod v2.2
Church's Compass Dials Mod v2.2 - Option 1
Church's Compass Dials Mod v2.2 - Option 2
Critical hits v1.2
data
DBSM_Speech_1_0_4
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5-V2.1
FX_Update_0_0_19_ByTheDarkWrath
IRAI_0_0_37_ByTheDarkWrath
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWrath
MightyFine Crew Mod 1.2.1 Alt w beards
More_crew_commands_dialog_v1.04
Nauticalwolf's_Torpedo_Textures_v1.2
NewUIs_TDC_7_1_0ByTheDarkWrath
No Damn Bubbles, No Damn Halo Mod
NOZAURIO'S Skin (Standar No Emblem) v-1.0.0
OPEN HORIZON"S II_full v2
Real Environment - Revision _3
RemoveLogoIntroTheDarkWrath
sobers 3D deck spray mod V7
sobers best ever fog V13 SH5
sobers better terrain v3 SH5
sobers multi color mod V2
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
stoianm colored exterior mod v2
stoianm colored exterior mod v2 (high color)
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Old 08-20-12, 04:47 AM   #1172
Kalleblom
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Moin,

i think that will take a moment.

here you have to chosse one of them:
Church's Compass Dials Mod v2.2
Church's Compass Dials Mod v2.2 - Option 1
Church's Compass Dials Mod v2.2 - Option 2

not all together.

Then there is a "data" folder, for what is it? Which mod?

At least, i think you cannot use dynamic and real enviroment together, you have to make a dicision for only one enviroment mod, there you can use additional mods for the repektive.

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Old 08-20-12, 05:40 AM   #1173
Targor Avelany
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Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
stoianm colored exterior mod v2 (low color)
DynEnv 2.1 SkyColor Hotfix DarkerNights
Sub_Bubbles_v0_0_2a_ byTheBeast
sobers better terrain v3 SH5
sobers best ever fog V13 SH5
sobers best ever waves V6 SH5
Small_trees_SH5_V1
sobers see thru wake fix
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo
Manos Scopes-patch for 16x9
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
IRAI_0_0_37_ByTheDarkWraith
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
OPEN HORIZONS II_full v2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
IO_StrategicMap_4_7_for_TDWv710
OH II Minefield map
Grossdeutscher Rundfunk
sobers NO water drops V1
sobers Lights Cfg V4 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Shadow Improvement ModLR
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
Dynamic Environment SH5 Shallow Waters V2.1 Patch
NewUIs_TDC_7_1_0_Real_Navigation
Officers skin by Naights
TDW_Ship_Inertia_1_1_0
AOB slide ruller for TDW UIs and MO by stoianm


my current mod list. The only problem I'm experiencing atm, I'm honestly not sure if there is ANY shipping traffic. So, I'm not sure if my OH II installed or working correctly.

Went through nearly 3 weeks of Coastal Waters - Baltic Op and haven't seen a single ship...
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Old 08-20-12, 03:02 PM   #1174
Trevally.
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Quote:
Originally Posted by Targor Avelany View Post
my current mod list. The only problem I'm experiencing atm, I'm honestly not sure if there is ANY shipping traffic. So, I'm not sure if my OH II installed or working correctly.

Went through nearly 3 weeks of Coastal Waters - Baltic Op and haven't seen a single ship...
*******Spoiler********

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Old 08-20-12, 03:25 PM   #1175
volodya61
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Is this a plan of the Third World War?
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Old 08-20-12, 03:28 PM   #1176
vlad29
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Quote:
Originally Posted by volodya61 View Post

Is this a plan of the Third World War?
Seems to be NavySeal's map fragment (Kaliningrad/Russia)
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Old 08-20-12, 03:32 PM   #1177
Trevally.
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Old 08-21-12, 12:53 PM   #1178
farranda
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my "mod" list, after installing "Eqp_Upgrades_fix_v1.4 dates by sober Patch V2" Schnorkel not work.
One time change the date to 01/01/1938 Schnorkel to test the other submarines.
and does not operate. does not appear in the installed submarine



Generic Mod Enabler - v2.6.0.157
[D:\Juegos\Silent Hunter 5\MODS]

Anti-Lag
Original map colors
Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
No Damn Bubbles, No Damn Halo Mod
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environmental SH5 Shallow Waters V2.1
DynEnv 2.1 SkyColor Hotfix DarkerNights
Capthelms Audio+SV Touch Ups
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Stock w beards
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (german version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
NewUIs_TDC_7_1_0_ByTheDarkWraith
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Old 08-24-12, 05:06 AM   #1179
=TFO=Katarn
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NOOB mod list/PLEASE comment!

Ahoy ,i am a casual gamer and i like to keep the game a bit EASIER then stock-game.Yes my TDC always stays off too
I honoustly have no clue if the mod-order is ok or conflicts, but i am nearly a week a member here so please can some MOD-PRO give this noob some advice?
Only problem i sometimes have is that i cant manual change direction of the boat anymore then i am forced to use waypoints to change direction ,or save/reload that works too.
I mostly `copied` from Captain Trevally`s modlist (cheers) but i added some other mods in the end to set my own `low/easier` standard.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

MightyFine Crew Mod 1.2.1 Stock w beards
No Logo Intro Menu_Animation v. 01.00 by AvM
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Equipment_Upgrades_Fix_v1_4_byTheBeast
FX_Update_0_0_19_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
IRAI_0_0_37_ByTheDarkWraith
TDW_IRAI_Inertia_Damage_Test
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
TDW_Ship_Inertia_1_1_0
NewUIs_TDC_7_1_0_ByTheDarkWraith
Accurate German Flags
OPEN HORIZONS II_full v2
IX Boat - enable when playing MG Campaign
SH5_7A_Conning_Fix
SH5_Type_7_RR_Tweaks_v0_0_1_byTheBeast
sobers real trees
Sub_Bubbles_v0_0_2a_ byTheBeast
New_Torpedo_Door_Sound_Mix
Equipment_Upgrades_Fix_v1_4_Patch_1
Bad Weather Guns V1.0
one ship, one torpedo v1.00
Critical hits v 1.2
Realistic ammo amount for AA and deck guns
Change days in bunker
SubFlags_0_0_8_byTheDarkWraith
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Old 08-24-12, 12:09 PM   #1180
Trevally.
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Your mod list looks ok to me

For steering your boat - you can click on the compass (bottom left) and a large compass will appear - this can also be clicked on to set heading.

Or click the small button beside the flat compass and when you click on it - your heading will match.

Or you can look where you want (binos or scope or just on the bridge) and click the watch officer and tell him to match heading to view

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Old 08-24-12, 07:27 PM   #1181
=TFO=Katarn
Watch
 
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SHO @Trevally

Vielen dank herr Kaleun!
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Old 08-27-12, 06:03 PM   #1182
Cybermat47
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Quote:
Originally Posted by TheDarkWraith View Post
Any particular reason you are using an old version of IRAI (.30) vice the newest version (.37)? You are really missing out!
Yeah, I've just updated my mod list, look at the original post!
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Old 08-28-12, 03:37 AM   #1183
Kalleblom
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@ all captain´s

Here´s my new current modlist. Inspired by sobers list. Thx to sober

This modlist is set entirely in German. (Thx to echolot and ruby!)

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Grossdeutscher Rundfunk
RemoveLogoIntroTheDarkWraith
DBM Background Video
Loading Screens Mod 2.0
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
stoianm colored exterior mod v2 (low color)
DynEnv 2.1 SkyColor Hotfix DarkerNights
Sub_Bubbles_v0_0_2a_ byTheBeast
Capthelms Audio+SV Touch Ups
sobers better terrain v3 SH5
sobers best ever fog V13 SH5
Small_trees_SH5_V1
sobers see thru wake fix
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SteelViking's Interior Mod V1.2.1_NVidia_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt w beards
nVidia missing lights
MCCD_1.04_GER
Speech fixes and additions (german version)
DBSM_Music_1_0_4
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_7_1_0_ByTheDarkWraith
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 --> deleted because IRAI include this
Manos Scopes-patch for 16x9
IRAI_0_0_37_ByTheDarkWraith
TDW_Ship_Inertia_1_1_0
Cerberus62 Corrected Depth Charge Projector 1.0
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Env_Natural_Wave_Mechanics_byAOTD_MadMax
NewUIs_TDC_7_1_0_New_radio_messages_German
AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith
OPEN HORIZONS II_full v2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
IO_StrategicMap_4_7_for_TDWv710
sobers NO water drops V1
smaller flags for Warships 1_0b
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Trevally TDC Help v2
AMMO_v1.0_SH5_by_Raven_2012
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
Critical hits 1.1 Torpedos
Critical hits v 1.2
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
NewUIs_TDC_7_1_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_1_0_AltAdvSpeedGraphics_by_naights
Shadow Improvement ModLR
R.E.M_by_Xrundel_TheBeast_1.2
SD_MapLocationNameFix_v1.2
Change days in bunker
DEUTSCHMOD_1.0.X
OHII_2.0_Campaign_tsr_de (testfile)
Accurate German Flags

The game is patched with TDW´s patcher, great work of him
Don´t running 4gig switch!

I had to change the positions of "großdeutscher Rundfunk" and "Accurate German Flags" (opposite to the sequence of sobers list). Otherwise this two mods didn´t working correct.

Thank´s to all for any help, thank´s to all the modders who making this game to a breathtaking experience.

Actually everthing is working fine.
But if someone sees an error,I'm grateful for any hint!


Kalle

Last edited by Kalleblom; 08-29-12 at 03:04 AM.
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Old 08-29-12, 09:16 AM   #1184
Silent Steel
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Default I'll be back

Lot's of interesting work going on here

Been at sea (RL) too long to keep updated but, as I said.
Back soon.

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Old 08-29-12, 09:35 AM   #1185
volodya61
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Welcome back, Silent!

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