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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Dec 2004
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#2 |
Watch
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#3 |
Silent Hunter
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Yes, it is. Though rumour (scuttlebutt) has it that the Channel is bloody crowded that time of year. Not that crowded that you can 'walk on the heads of coastal swimmers' though. But that might change soon.
![]() Anyway, you mentioned you are north of Poland. That's beyond the right edge of your screenshot. That can't be right, or along your track.
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#4 |
Commodore
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Location: Augsburg / Germany
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#5 |
Watch
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ahh ok yes yes, you are completely right, in fact i was in error, the ship i saw before it wasn't polish but duch, I was wrong with the flag
I read in the early war it was easy to go trought English Channel, at the entrance I sank a french merchant with 2 torpedos and some cannon hits, by now I am there, we'll see if I reach the assigned patrol area: AM69, it's day and whether is clear, at the return I'll do that way |
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#6 | |
Ace of the Deep
![]() Join Date: Dec 2007
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Its my route too...in the begining of the War! ![]()
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#7 |
Watch
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thanks, any tip is appreciated
now I am sudwest of Ireland, there is a convoy course sudwest but any attemps fail, i tried to set impact or magnet, 1 meter or 3 or 5 or....nothing, the torpedos always pass under keel, so, is it possible to hit some ship in rough water? |
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#8 |
Silent Hunter
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It's tricky with bad weather, since the ships move up and down on the waves. Best bet is to fire at minimal depth and with magnetic detonator. If by any chance the enemy is at the bottom of a wave when the torpedo is about to cross paths, then it still can use the impact detonator on the side of the hull. Magnetic does not exclude impact. But there is a high chance it goes dud because it bounces off the curved path of the hull. In short, it's uncertain!
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#9 |
Sea Lord
![]() Join Date: Mar 2011
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If you use Stiebler's addon it's probably best not to try shooting at small ships in rough seas. The torpedo will just be thrown off course by the waves.
In vanilla and GWX I guess you could set the depth setting to 0 meters. That is very unrealistic, but as far as I know Stiebler's addon was the first modeling of the risk for a torpedo coming a surface runner.
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#10 | |
Eternal Patrol
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I always use the real-life rule that u-boats were absolutely forbidden to use the English Channel to transit to the Atlantic. In August 1939 they didn't want the Brits to know what they were up to, and after the war started they knew that the Royal Navy's largest base, Portsmouth, was in the Channel and the Dover end would almost certainly be mined.
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#11 | |
Engineer
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Sorry for going off topic but I think we have all found Kiel now |
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#12 | |
Eternal Patrol
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#13 | |
Medic
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#14 |
Eternal Patrol
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You couldn't get away with it in real life. Even if you survived the passage your career would not survive your flaunting of orders.
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#15 | |
Ocean Warrior
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Location: Reading UK
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