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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Willing Webfooted Beast
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Frail U-Boats
For some reason U-Boats are only attacking un-escorted convoys in my game.
Any thoughts on how to mmake them go after escorted convoys?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2 |
Willing Webfooted Beast
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Oh wait, they only piss themselves when there are destroyers.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3 | |
Black Magic
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#4 |
Swabbie
![]() Join Date: Mar 2010
Posts: 10
Downloads: 184
Uploads: 0
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Hello TDW, i am friend of Chun and i am from the 24Flotilla Geweih.
I am studing the diferents Actions of the AI whit your IRAI Mod and AI of stock game. -In the stock game AI, the destroyers go to center of the submarine, it what do easy to avoid the DepthCharges if we accelerate. -Other problem is when the destroyers pass over the submarine dont fire depth charges. I have changed the value in the File Ship_Weapons.aix, in the line Precond, the value before was -4: strategy DCRacks(Ship) { precond { Ship:CanFireDCRacks() and Ship:GetContactDepth() <= -1.0 and Ship:GetCurrentSpeed() >= 2 #SUBISSUBMERGEDDEPTH I expected what that problem finished, but destroyers dont shoot depth charges when they pass just over contact. What happend?: Hmmm: You could give me anyone solution please?: 06: We like your work TDW : Rock:but seem dont work good the mod IRAI, the destroyers follow strategy but they dont attack the submarine whit accuracy. Sorry by my inglish, i am learning.: Saber: Thanks by your work TDW, you have changed this game: Rock: |
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#5 |
Bilge Rat
![]() Join Date: Sep 2012
Posts: 1
Downloads: 22
Uploads: 0
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Is there a way to upload this to a site that isn't mediafire or megaupload? Such as gamefront, or here on subsim. In Afghanistan we can't download from Mediafire.
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#6 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
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Hello all,
I have "stupid" question ![]() I saw on various post, and on the first page of the threat : Leave the difficulty to 1.0 But at what is it referring? In the option panel, it's some box to check, giving % of difficulty so i guess it is something else. A config file perharps? Thanks ![]() |
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#7 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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Try to edit the file with text editor. ![]() |
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#8 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
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Hi,
Ok, thanks because i will not able to find it by myself! ![]() It's on viewing all these files that you realise the big work done by TheDarkWraith ![]() Bye |
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#9 |
Gunner
![]() Join Date: Nov 2009
Location: London, United Kingdom
Posts: 94
Downloads: 176
Uploads: 0
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I seem to get random CTD's mostly when going near ports. Deactivated IRAI and they stopped.
Edit: Starting to think BRF may have something to do with this. Edit 2: Disabled BRF but still having CTD, seems like its happening 4 - 5 minutes of getting into the game, close by to one of these glitched spawns. Also seem to get ships spawning in one another and cant move, but I'm sure thats a different mod, trying to track down which one. Last edited by Interpol; 10-10-12 at 04:46 PM. |
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