![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | ||
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
Maybe ,that need to redo the AI ship ?
But ,Something must said how boats avoid the collision ![]() (editing the range collision ![]() Edit : Quote:
Quote:
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 07-05-12 at 01:19 PM. |
||
![]() |
![]() |
![]() |
#2 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
Thanks mate,
Fresh smart modes are nice surprise... ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() |
![]()
Thanks TDW!
As always.. Will it work for the ships of the OHII or only for stock ships?? Can I enable it on patrol or in the bunker would be better? Thanks for reply..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
![]() |
![]() |
![]() |
#5 | |
Black Magic
![]() |
![]() Quote:
![]() Should be able to enable at any time ![]() |
|
![]() |
![]() |
![]() |
#6 |
Watch
![]() Join Date: Dec 2009
Posts: 20
Downloads: 91
Uploads: 0
|
![]()
Will this help with your own sub as well.Haven't played for some time but I remember trying to escape depth charging by going full power during explosions and full engine stop afterwards.Hoping to drift away to savety.
|
![]() |
![]() |
![]() |
#7 |
Black Magic
![]() |
![]()
Your own sub already drifts when you cut the engines
|
![]() |
![]() |
![]() |
#8 |
Ace of the deep .
|
![]()
A much needed mod , thankyou .
|
![]() |
![]() |
![]() |
#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
As Sober said. And a hugh thankyou from me too.
![]() ![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#10 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
i am so tired of seeing big holes in ships or half the props missing or half sunk ships yet the ship still steams off at full speed, not sure if its fixable but its needed for sh4 and sh5 |
|
![]() |
![]() |
#11 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#12 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
![]()
Great!
I always thought it was some type of lag when the ship would speed up just before the torpedo hit then having to watch the torpedo miss ![]() Surface! Surface? Captain there is a task force above us!!! I don't give a damn! We ain't letting that destroyer get away, prepare to ram! ![]() |
![]() |
![]() |
![]() |
#13 | |
Ace of the deep .
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#14 | |
Black Magic
![]() |
![]() Quote:
It will limit the max speed of the units based on damage incurred. For warships the max speed penalty is 35% of max speed of the unit. For merchants the max speed penalty is 25% of max speed of the unit. To enable: you must have IRAI and this interia mod enabled. Unzip to MODS folder and enable LAST via JSGME. I'm curious to know outcomes of this ![]() Last edited by TheDarkWraith; 07-06-12 at 04:17 PM. |
|
![]() |
![]() |
![]() |
#15 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]()
Thank you very much for this Mod, thank you again
![]() ![]() ![]() ![]() ![]() ![]()
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
|
|