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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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Get the latest version of S3ditor if you don't have it already. For the watchmen, go to the .dat file for whichever conning tower you are using in: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Objects\[conning tower name.dat] ![]() Then look for nodes that are responsible for character creation. They will have names like "WCS_05_Dummy". Try clicking the "visible" option on the right. I'm almost 100% sure that will work. If not, try deleting them or setting all of their properties to "NULL". Make sure to back up your files before making any changes! For the visible sensors go to: E:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Library\USSubParts\Sensors_sub_US.dat ![]() You will see visible representations of the sensors. Click the "visible" checkbox and make them invisible. If for some reason that doesn't work, replace them with a blank 3d .obj file. Let me know if this works. |
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#2 | |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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![]() ![]() ![]() ![]() awesome option on silent editor, to hide something but still have the ability to use it.
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#3 |
Silent Hunter
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Very glad I could help. I need to make the same changes for my WWI submarine mod, because of course the first U-Boats did not have things like radar or sonar domes.
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