SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > General Topics
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-11-12, 05:08 PM   #5
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,130
Downloads: 606
Uploads: 44


Default

Quote:
Originally Posted by Ducimus View Post
It's easy to think that JSGME = Silent Hunter mod utility.

However while throwing "JSGME" around the forums so much, i think many forget what the letters mean. Jones Soft Generic Mod Enabler.

With a couple exceptions (like the "Complete" mods for Stalker), I use JSGME on just about every game im running a mod with, including elder scroll games like Skyrim.
I understand the generic part.I just figured it most likely will not work with an older sim such as CFS II, since most of the readmes are dated as recent as many of the SH 4 mod readmes and not mention of JSGME is made, sure would be nice though.Seems I fouled up replacing some files(vague readme) gave me the wrong idea, now have to start over.
Bubblehead1980 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.