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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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![]() Quote:
I know people say that scene dat changes effect visuals, but I swear I have ripped them apart and the only two possible things that may have effect are playing with fog and light. I just don't see it doing much. I've played with numerous setups with TMO, I can't tell much difference to sensor/env connection other than mentioned. Last edited by Armistead; 07-19-12 at 10:04 PM. |
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#2 |
Rear Admiral
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Caustic,
Have you figured anyway to get more sunset/rise patterns. Be nice if the look would change a lil from time to time. I have several sunsets that I've modded, be nice if you could rotate them. |
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#3 |
Torpedoman
![]() Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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This is definitely something to consider but may be beyond my expertise or limited by the game engine. I know that the game uses three different env color files. For Atl, Med, and Arctic respectively. Each one contains different lighting paramters but it's self-contained and cannot be rotated from what I can tell.
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#4 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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Thanks Caustic for all your efforts with this!
Got GFO running and it looks great!
__________________
A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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