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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2006
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Hello, I'm a beginner. I've played DW, SC and all the way to 688, but I have never quite managed to crawl out of the beginner slot. I might have gotten proficient during the SC era except one day, I lost the secret code needed to install it and thus the disc became useless for years...
Anyway... 1) I'm having trouble seeing the glowing blips on my active sonar, especially on the Akula's circular display. I ping and from the return (I know that the aural return does not vary with return strength in the game) I know the target is less than 10000m (sometimes even 5000m) away and it ain't small. But I often can't find the blip so I can mark it! I use a laptop LCD monitor. Can anyone recommend any techniques I can try to either make the blips stand out a little more or just so I get a little better at finding those blips? 2) What's the difference b/w the "Omni" and the "Omni-rotational" active pinging in the FFG-7? Which one works better? Thank you in advance. |
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#2 | ||
Ocean Warrior
![]() Join Date: May 2005
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![]() Quote:
Also, audio only returns are supposedly a feature of real life active sonar as well, so it is modelled in the sim as well. Depending on the acoustic conditions, some contacts may not show up well. To try to get a good feel for the active sonar, you can try dropping an active decoy and moving for some distance and then turning around and pinging it. They should show up nicely at short range. Quote:
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#3 |
The Old Man
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Something else to take into consideration for active sonar is the target's aspect. Is the bearing 90 degrees or 180 degrees from your bow?
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#4 | |
Ace of the Deep
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#5 |
Ocean Warrior
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Are you on the same side of the layer?
What are the acoustic conditions?
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#6 |
Eternal Patrol
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Most the time you have the contact alreay (BB or NB), so you know the baring. Then I "sometimes" use the AS to verify the distance, no need to see the contactact in the AS display.
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#7 | |
Ace of the Deep
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![]() Quote:
And yes, I've got him on towed and spherical already, but there are several contacts and it'd be nice to discriminate b/w them. |
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#8 | |
Ocean Warrior
![]() Join Date: May 2005
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I posted this today on the SCS Forum, it may be relevant to you here as well.
Quote:
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