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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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#2 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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version 2 is up, detail in first post. Unless someone sees any major problems, this is final.
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#3 |
Ocean Warrior
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#4 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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Many thanks, a very nice mod!
I like the sinking behaviour, I've also noticed tha ships were visibly rocked by impacting torpedoes (I do not think this was the case with vanilla SH5 or other mods). Sinking looks good, ships do not tend to sink at 90 deg angle as much, the angles at which they go down look much more plausible. The improvements that would make this mode better would be disabling underwater explosions that look completely unreal and happen almost always onece ship goes underwater. And heavier listing would be great too, HMS Bahram like capsizing is still impossible. But very nice mod, many thank for sharing it! |
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#5 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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#6 | |
Navy Seal
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![]() I do have these from SH5 ![]() ![]() ![]() ![]() EDIT: This is an imported SH4 ship. Could this be the same issue as was there with the mag torps - as in they worked for SH4 ships but not SH5 Last edited by Trevally.; 05-02-12 at 01:38 PM. |
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#7 | ||
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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