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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I see your point here. It really should be a last resort; not just "Gee, it would be swell if I could get more fuel for my patrol...". |
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#2 |
Watch
![]() Join Date: Apr 2011
Posts: 28
Downloads: 35
Uploads: 0
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Doesn't the concept of meeting at a specified location defeat the purpose of a rescue ship? I see how you mean to stop cheaters, but the precautions kind've undermine the original intent.
For example, the other day I was launching an attack on a Task Force led by a Fuso Class battleship and managed to sink it. In the process, a Subchaser snuck up on me and nailed my engine room with a depth charge as I was sneaking away. Luckily, it was fairly shallow and I was able to rest on the bottom as my crew drained the submerged engine room and repaired the pumps. The convoy eventually left, however I was dead in the water without a Propeller shaft or a rudder. Such a situation could easily be re-enacted by a well placed hit to the engine room or fuel tanks, leaving the player stranded and unable to meet up with the requested sub. In my frame of thought, if you truly need a rescue ship, odds are you aren't able to make a rendezvous point in time, if at all. I understand your desire to keep players from abusing the mod, however the idea of a court-martial punishment and a given re-supply point kind've defeat the purpose. Quite honestly, if the player can reach the spot in between Midway and Japan, wouldn't they be able to reach Midway anyway? Wouldn't it be more realistic and effective to have the rescue ship/sub come to you and only suffer a Court Martial penalty if you leave the area?
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#3 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#4 | |
Captain
![]() Join Date: Feb 2011
Posts: 513
Downloads: 89
Uploads: 0
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By the way, Rescue Sub v1.0 is out. Please see here: http://www.subsim.com/radioroom/showthread.php?t=193872 Last edited by Traveller; 03-29-12 at 11:02 PM. |
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