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-   -   [WIP] Rescue Ship (https://www.subsim.com/radioroom/showthread.php?t=166011)

Drifter 03-24-10 04:10 AM

[WIP] Rescue Ship
 
I am currently working on a mod that simulates the player sub sending an SoS message during emergencies, thus sending rescue (repair, refueling, and rearming) ships to specific rendezvous locations outside enemy territory. I am accomplishing this through trigger zones and spawns. I am allowing the correct amount of travel time for the rescue ships to reach the rendezvous areas depending on departure point. A large renown penalty for calling rescue ships will also be implemented. Please note that the rescue ships will not come to your exact sub location. Rather, there will be a rendezvous meeting point close to each SoS trigger location. Since sub towing cannot be simulated in SH4, I feel this is the next best thing.

keltos01 03-24-10 05:21 AM

good man !

may yet save a few asses ;)

:up:

keltos

runningdeer 03-24-10 06:15 AM

Very useful. I didn't think it would be possible to refuel out at sea. This will be a terrific mod. Especially for a player like me, managing my fuel sometimes is difficult for me.

:yeah: TY.

Fish40 03-24-10 06:23 AM

I'm all for it, if it happened in reality.:yep:

Drifter 03-24-10 07:28 AM

Quote:

Originally Posted by runningdeer (Post 1331306)
Very useful. I didn't think it would be possible to refuel out at sea. This will be a terrific mod. Especially for a player like me, managing my fuel sometimes is difficult for me.

:yeah: TY.

Yes, it's possible. ;) I have already successfully tested and implemented refueling (refit) at sea. Now I am just trying to bring it all together with messages, objectives, etc.

McHibbins 03-24-10 07:31 AM

Hmm.....:hmmm:

The renown penalty should be really big preventing Captains of using flankspeed all the time....if I may suggest

Drifter 03-24-10 07:33 AM

Quote:

Originally Posted by McHibbins (Post 1331408)
Hmm.....:hmmm:

The renown penalty should be really big preventing Captains of using flankspeed all the time....if I may suggest

It will be very big, like perhaps -2,000. Sound good?

McHibbins 03-24-10 07:48 AM

Depends on mods i think.
I have 35k Renown after the third patrol with RFB2.0 So I can buy a few :D

Drifter 03-24-10 07:56 AM

Quote:

Originally Posted by McHibbins (Post 1331434)
Depends on mods i think.
I have 35k Renown after the third patrol with RFB2.0 So I can buy a few :D

:o

Ok, how about -15,000? :arrgh!:

McHibbins 03-24-10 08:05 AM

Thatīs ok :up:.

Still donīt know what an Upgrade will cost with RFB2.0
But....with 15k for the rescue ship.... iīll think twice about it ;)

Drifter 03-24-10 09:14 AM

Here are some screen shots of meeting up with a sub tender out on the open sea just before commencing repairs:

http://img85.imageshack.us/img85/5815/nonamequ.jpg

http://img338.imageshack.us/img338/5049/nonamegr.jpg

sergei 03-24-10 09:41 AM

This looks brilliant Drifter.

Drifter 03-24-10 09:48 AM

Quote:

Originally Posted by sergei (Post 1331547)
This looks brilliant Drifter.

Thanks. :DL

The docking icon still shows up at the 10-mile range from the ship. Can't seem to change that. Must be hard-coded. :hmmm: Player can try and play more realistic by pulling up next to the repair ship or tanker before repairing and refueling.

TH0R 03-24-10 10:29 AM

Excellent work there!

Drifter 03-24-10 10:43 AM

I was wondering if someone could help me. I am having a hard time implementing the mission objectives into the campaign layer.

Here's what I have so far in the DynamicMiss.cfg file:

[Section 221]
FileName=data\Campaigns\Campaign\PatrolObjectives\ Refuel 01.mis
StartDate=19401101
EndDate=19451201
GameModes=Career
InclusionProbability=100
MinimumDifficultyRating=0
MinimumPlayerRating=0
EntryFocalPointLong=16717457.000000
EntryFocalPointLat=4918050.000000
MaximumDistanceFromStartPoint=100000
ExclusiveLayer=Yes
ExclusiveLayerID=301
EvaluationReason=StatusReport
AllMatch=PrimaryObjCompleted
PartialMatch=
PartialMatchingMinimumPercentage=
MinimumFuelPercentage=0
MinimumAmmoPercentage=0


I don't really understand some of these values (Exclusive Layer, EvaluationReason?). What I need is for the refueling mission objectives to show for each and every campaign mission, regardless. I'm not sure how I can accomplish that. :hmmm:


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