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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#616 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
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Been there ![]() |
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#617 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#618 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
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Here we go again
These are the options aplied. Each one tested several times, looking more or less the same. ![]() Without the patch (plain DE realistic version) ![]() With the Patch1 (plain DE realistic version + patch1 no dithering) ![]() With the Patch2 (plain DE realistic version + patch2 no dithering-cold temperate) ![]() Quote:
Anf just for comparing here is this exchanged tga map with the one in Real Environment 3 . Is Dynamic Environment (realistic version) but with only one file changed and that is ClimateZones.tga, so for me is obvious than the problem is there. ![]()
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 Last edited by pedrobas; 03-05-12 at 04:30 PM. |
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#619 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
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I did, and didn't see any improvement whatsoever. There might have been a difference, but if so it wasn't detectable by my eyes.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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#620 | |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
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![]() Also, what's up with the clouds? You clearly have it set to "no clouds" yet there they are, the silly fluffy things. Oh, and the last one with RealEnv? That's what I'm talking about ![]() Still, that would mean giving up everything else in DynEnv and I'm just not comfy with that since it's so fantastically awesome. ![]()
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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#621 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() ![]() ![]() Thank you Pedro for your outing... I have to admit that your personal habits seem to me a bit opinable, but at least you're an excellent beta tester ![]() see below for further comments: Quote:
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#622 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
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![]() Quote:
EDIT: just found it. I will report back in a while. |
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#623 |
Navy Seal
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#624 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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#625 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
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No problem. This is a team venture!
![]() I agree with you that it's not the climatezones.tga file that's to blame, replacing it with the one from RealEnv simply puts your boat in a different zone and, besides, I've compared the EnvColor files of DynEnv and RealEnv side by side, and the only thing that seems to be different between the two versions (other than DynEnv having more of them) is the colors for the water. But, then again, I didn't go through all of them line by line, so I may have missed something. Anyway, I uploaded the .TGA file from RealEnv. You can find it here.
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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#626 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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Downloads: 793
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#627 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
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Well, at least we are now pushing in the same direction. I agree that DE is "the best" and we have to find the "trick".
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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#628 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
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![]() Quote:
Compare the files and change Sky color was the first i did, with no luck.
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Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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#629 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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Okay gentlemen, I just sent to Pedro a new patch, as he was so kind to commit himself for some other test. Hopefully this one will be the last one in a while. This time I replaced the pixels around the Narvik area in the tga map, with the ones used for Polar zone. This patch should bring in game the same colour settings as the ones used after patching DynEnv with the tga map from Real Environment. I've checked on PhotoShop these colours and, gess what, they got much more saturation than the ones used for subpolar and cold temperate areas. Now I want to check them in game. If someone else wants to test the new patch, here's the link |
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#630 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
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Downloads: 301
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__________________
Download: MMM v0.5 (in parts) Download: MMM v0.5 AIO Download: MMM patch for OHII v1.8 & MMM VIIC41 for OHII v1.8 v0.5 |
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