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Old 02-22-12, 07:56 AM   #1
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
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Quote:
1. Yes, the smoke is reseting with water drops and it's really annoying, imersion killer...this is a sub game and see smoke at horizon is a big part of the game. This must be fix.
I got rid of the resetting smoke when I started to use HanSolo78's Enchanced Funnel Smoke mod, try it out: http://www.subsim.com/radioroom/showthread.php?t=166121

Quote:
2.I have oil slick and dud torpedos, at least have saw them sometimes.
This sounds interesting, I never ever get any duds from the stock ships (premature detonations work). Could some mod overwrite them??

Quote:
4.optical deckgun propably can move with sea movement (desestabilized view) easily adjusting some parameters on cameras files (at least was this way that we did on SH3)
I tried to get rid of the deck gun horizon stabilisation maybe a year ago, but didn't succeed. There are still some threads about it I think.
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Old 02-22-12, 08:06 AM   #2
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
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Originally Posted by Rongel View Post
I got rid of the resetting smoke when I started to use HanSolo78's Enchanced Funnel Smoke mod, try it out: http://www.subsim.com/radioroom/showthread.php?t=166121
I will try it and will post here late, thanks by the info.

This sounds interesting, I never ever get any duds from the stock ships (premature detonations work). Could some mod overwrite them??
Was not premature detonation that i saw, but failing detonation at contact or magnetic pistol.

I tried to get rid of the deck gun horizon stabilisation maybe a year ago, but didn't succeed. There are still some threads about it I think.
One week ago I desestabilize my bino on Sh3 using only one setting. I will post later what it was (on sh3 cameras.dat file).Perhapsit can work also for sh5...

Sorry by the mess, editing...
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Last edited by Rubini; 02-22-12 at 08:12 AM. Reason: mistype
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