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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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Accurate German Flags
MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_FRA German U-Boat Crew Language Pack Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 Grossdeutscher Rundfunk FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface IRAI_0_0_30_No_Aircraft_Spotting_At_Depth IRAI_upgrade_to_v_0_0_31 NewUIs_TDC_6_9_0_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds Stormys DBSM SH5 v1.3 optional scary creaks Critical hits 1.1 Torpedos Dark_Interior_V1 Naights Submaine Textures v1.2 (PUV) Dynamic Environment SH5 Basemod (realistic version) TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_8_byTheDarkWraith stoianm pitch&roll for SH5 V1 (low) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 A Fistful of Emblems v1.51 Equipment_Upgrades_Fix_v1_4_byTheBeast Equip_Upgrades_Fix_1_4_AFFOE_151 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 RemoveLogoIntroTheDarkWraith Realistic ammo amount for AA and deck guns AirTorpedoes #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix hello, here my mod soup and I play the campaign "final year" and in the bunker, I've not the schnorkel to equip my sub.what s the mistake? many thanks for answer ![]() |
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#2 |
Watch
![]() Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
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Just making sure here, I upgraded to a 10.5 deck gun but it doesn't show in the menu when I'm on the boat, it still says 8.8...is that right?
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#3 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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You might have your mods in wrong order, what is your mod soup order?
Try this link to help you get in order: http://www.subsim.com/radioroom/showthread.php?t=192374 |
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#4 |
Watch
![]() Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
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It's just that I saw a post saying that that menu hadn't ben done yet, so i was checking whether that is the case.
I've tried the mod orders in different ways to no avail, so I'm sticking to IRA No Torp or Plane, REM TDW Beast, Equip 1.4 plus patch then hot fix and then using the sensor file for REM. |
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#5 | ||
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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#6 |
Watch
![]() Join Date: Jan 2005
Posts: 25
Downloads: 85
Uploads: 0
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Thanks mate.
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#7 |
Nub
![]() Join Date: Jul 2007
Posts: 4
Downloads: 14
Uploads: 0
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does it work with critical hits mods? I have 1.1 and 1.2 and installed yours last per instructions and when i load into the harbor my ship is sinking to the bottom ( i havent tried to start a mission yet because I'm trying to find out how to bypass the requirement to use renown with your equipment mod for torps, etc.)
Any suggestion on the sinking or getting pass the renown requirement with your mod? |
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#8 |
Machinist's Mate
![]() Join Date: Feb 2012
Location: Dumaguete City, Negros Oriental, Philippines
Posts: 129
Downloads: 68
Uploads: 3
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Hello Beast Im trying to tweak the files so I can get everything for free but no luck which files should I tweak and which codes
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#9 |
Sailor man
![]() Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
Downloads: 196
Uploads: 0
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This awesome mod is uncompatible with PE_MORE_CREW in my soup mod
![]() Cause me CTD when i Try to begin a New Campain!!!. |
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#10 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#11 | |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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silent hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix\ Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc In game: \Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc For Example: [UpgradePack 8] ID= UpackUb7KDB NameDisplayable=UpackIXKDB-Name Info=UpackIXKDB-Info Notes=UpackIXKDB-Note FunctionalType= UpFTypeSensorSonar UpgradePackSlotType= UboatType7Hydrophone Type=NULL ImageIndex=12 UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1=1939-09-01, NULL, 2000 IDLinkUpgradePackElements= EqpKdbStation, NULL, EqpKDB TrackingID=501 Change 2000 to 0, and save. It wont cost nothing when you are in bunker. Some will have more than one to change, its because in certain years the cost is different. ![]() |
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