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Old 01-28-12, 03:14 AM   #8506
Silent Steel
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Quote:
Originally Posted by Luken View Post
Hello, could I ask one question? One thing bothers me about "attack disc". Why it is possible to lock compass rose to the uboat heading instead of the outside ring that actually _represents boat heading_ . I... just... can't get it <mind exploded> .

PS. And thanks so much for that great mod! ^^ This community is so talented, that maybe sometime you should try to make a whole game from scrap .
Welcome to the forum Luken

There is a handbook for the Attack Disc that comes with the TDW's New UIs.
You find it in;
NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS\NewUIs_TDC_6 _9_0_ByTheDarkWraith\Documentation\Attack_Disc_Han dbook.pdf

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Old 01-28-12, 05:38 AM   #8507
Luken
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Quote:
Originally Posted by Silent Steel View Post
Welcome to the forum Luken

There is a handbook for the Attack Disc that comes with the TDW's New UIs.
You find it in;
NewUIs_TDC_6_9_0_ByTheDarkWraith\MODS\NewUIs_TDC_6 _9_0_ByTheDarkWraith\Documentation\Attack_Disc_Han dbook.pdf

Well, actually I read this and I know how to use Attack Disc, the problem is that I don't see any reason that you would like to change direction of compass rose that tells us TRUE directions, and making it relative is only confusing. You could do everything with static compass rose, and everything would be much clearer (other directions that you would set in relation to static compass rose corresponds to real directions on map). For example: example 4 from this handbook - you can do the same thing without turning compass rose, and it would be much more intuitive. I just don't get it why to make true directions relative :/ .
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Old 01-28-12, 11:51 AM   #8508
Adriatico
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I installed new version but one feature I would like to disable.
When I put my cursor over rudder gauge it pops up into large image:



Is there any way to disable this feature... ?
Some tip...TDW ?

The rest is simply perfect...
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Old 01-28-12, 10:30 PM   #8509
bigbeuzz
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hello all
I want to thank thedarkwait.

did you really work fabuleus, that you had to take months to realize what mods is unimaginable.
You gave us a very nice gift, congratulations, and thank you again

and as stated in our : "tu est du tonnerre" translation = You are thunder

good hunting to all friendly bigbeuzz

Last edited by bigbeuzz; 01-28-12 at 10:46 PM.
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Old 01-29-12, 04:11 AM   #8510
THE_MASK
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I noticed while starting BF3 and using Dbgview the game detects memory leaks and dumps them .
00000155 6:10:53 PM [17520] Detected memory leaks!
00000156 6:10:53 PM [17520] Dumping objects ->
00000157 6:10:53 PM [17520] {2053}
00000158 6:10:53 PM [17520] normal block at 0x1A8F4E28, 12 bytes long.
00000159 6:10:53 PM [17520] Data: < O > D0 EC 8E 1A 08 4F 8F 1A 84 0D 00 00
There was quite a lot more .
Could this be done with SH5 ?
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Old 01-29-12, 11:32 AM   #8511
TheDarkWraith
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Quote:
Originally Posted by Adriatico View Post
I installed new version but one feature I would like to disable.
When I put my cursor over rudder gauge it pops up into large image:
Is there any way to disable this feature... ?
Some tip...TDW ?

The rest is simply perfect...
Yes there is. The OptionsFileEditorViewer app allows you to set the zoom level for this gauge
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Old 01-29-12, 11:34 AM   #8512
TheDarkWraith
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Quote:
Originally Posted by sober View Post
I noticed while starting BF3 and using Dbgview the game detects memory leaks and dumps them .
00000155 6:10:53 PM [17520] Detected memory leaks!
00000156 6:10:53 PM [17520] Dumping objects ->
00000157 6:10:53 PM [17520] {2053}
00000158 6:10:53 PM [17520] normal block at 0x1A8F4E28, 12 bytes long.
00000159 6:10:53 PM [17520] Data: < O > D0 EC 8E 1A 08 4F 8F 1A 84 0D 00 00
There was quite a lot more .
Could this be done with SH5 ?
Not sure how one would do this...it's beyond my skill level/knowledge currently...I would assume that it has something to do with the C++ runtime
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Old 01-29-12, 11:36 AM   #8513
TheDarkWraith
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Quote:
Originally Posted by Luken View Post
Hello, could I ask one question? One thing bothers me about "attack disc". Why it is possible to lock compass rose to the uboat heading instead of the outside ring that actually _represents boat heading_ . I... just... can't get it <mind exploded> .

PS. And thanks so much for that great mod! ^^ This community is so talented, that maybe sometime you should try to make a whole game from scrap .
I'm not following what you're asking

I can make the attack disc do just about anything but I need to understand the whys and hows before I can make/edit something.
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Old 01-29-12, 12:12 PM   #8514
Adriatico
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Quote:
Originally Posted by TheDarkWraith View Post
Yes there is. The OptionsFileEditorViewer app allows you to set the zoom level for this gauge
Thanks Maestro!

Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?
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Old 01-29-12, 12:18 PM   #8515
Von_Stolzenberg
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Hello Subsim,

I just made an account to ask something about this genius Mod.
Well im not very versed in modding Silent Hunter.
My most Gametime I spend on SH II and 3 was only vanilla.
But well I need more UI to play SH5, otherwise it wont feel like SH

so I installed it and it looked like this:



I think it is not supposed to look like this, am I right?^^
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Old 01-29-12, 12:24 PM   #8516
TheDarkWraith
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Quote:
Originally Posted by Von_Stolzenberg View Post
H
I think it is not supposed to look like this, am I right?^^
That's correct, it's not.

You have either installed the mod incorrectly, not patched to v1.2 of the game, or you edited the options file manually vice using the options editor/viewer app. It's one or a combination of those things
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Old 01-29-12, 12:29 PM   #8517
Von_Stolzenberg
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Well I got the game trough a (german) Magazine, and it was described as "patched" and it Says 1.05 or so, I geuss its not the right version.
gu.exe does not find any resource files, so I may search for an Manual update.

I hope I can fix it

Anyway, thanks for the quick reply
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Old 01-29-12, 12:36 PM   #8518
TheDarkWraith
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Quote:
Originally Posted by Von_Stolzenberg View Post
Well I got the game trough a (german) Magazine, and it was described as "patched" and it Says 1.05 or so, I geuss its not the right version.
gu.exe does not find any resource files, so I may search for an Manual update.

I hope I can fix it

Anyway, thanks for the quick reply
Under your Silent Hunter 5 folder is a folder called Support. Inside that folder is an exe file called gu.exe. Run that to update your game to 1.2
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Old 01-29-12, 12:37 PM   #8519
TheDarkWraith
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Quote:
Originally Posted by Adriatico View Post
Thanks Maestro!

Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?



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Old 01-29-12, 12:37 PM   #8520
Michael13
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Quote:
Originally Posted by Adriatico View Post
Thanks Maestro!

Could yoy please - present a simple example what shoud i edit? (and how)

Maybe PM ?
Go to ../data/applications/OptionsFileEditorViewer and open exe.
There File -> Set path to menu.txt (search in data/menu)
and File -> Set installing path.
After File -> Open -> ../data/scripts/menu
And you will see this:


Best to uninstall mod via JSGME before all this operations and install again after. But if you uninstalled - search all files in ../MODS/NewUIs_TDC_6_9_0_ByTheDarkWraith/data/.. folders.
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