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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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#2 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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...thanks for the emerging clarity. i think stoianm's vid tutorial's need updating. im following them to the letter but now the mods are merging into other mods.
this will be very tricky for incomers with no experience of SH3-5 series wanting to get onboard. i struggle at the best of times. i have just installed RO2: Heroes of Stalingrad from Steam. plays well very stable and tripwire got the patches out quickly from what i can tell. shame ubi could'nt do the same.i can't help wondering where SH5 would be without the modding community - dead probably.
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#3 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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...sorry folks im still flummuxed. i would like to finish my mod install off so i can have a stable SH5.
im not as clever as you lot i simply dont know which one to follow on with my mods list. if i can finish it off i can post my results so others New to SH5 can follow on and have a stable install. please help cheers!
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#4 | |
Swabbie
![]() Join Date: Aug 2005
Posts: 13
Downloads: 15
Uploads: 0
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I can relate to what you are saying when there needs to be some sort of regulatory and standard when it comes to mod naming conventions as i am new here and knowing what mods are superseding other mods is doing my head in. I have checked out some mod 'soups' and dl their list of mods. Is this the best way to do it? |
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#5 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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here is my current mod list: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Anti-Lag Original map colors Shadow Improvement ModLR NewUIs_TDC_6_9_0_ByTheDarkWraith Manos Scopes-patch for 8x5 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 i have no idea if this list will work. when i activated the last two it seems to be ok. there were no conflicts. but i have not tried them yet. some large mods conflict with other ones and yet it seems that sometimes this is alright - even necassary. at the moment i will keep it simple, im no techno in these things but i sure would like to MY SH5 stable and running smoothly. i think you need immence patience for this......one mod... at a... time! if you are uncertain you could always PM the creator of a new mod your mod list and the one you whish to use with it and ask him directly if there will be a conflict. if you are lucky enough to get a stable mod list post it here for all to see!! good luck AND perhaps for now - KEEP IT SIMPLE ![]() ps: YOU MUST WATCH stoianms THREE VIDEO TUTORIALS TO UNDERSTAND THINGS LIKE 'MANOS SCOPES PATCH' this particular one is to do with your screen resolution on your monitor and how it works within the game on your periscope - there is some maths needed but stoianm shows you how to do it. flag4 dont give up - keep bashing away at it, you'll get there ![]()
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#6 | |
Swabbie
![]() Join Date: Aug 2005
Posts: 13
Downloads: 15
Uploads: 0
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Yeah I am going through the http://www.subsim.com/radioroom/showpost.php?p=1629509&postcount=27 videos too and cannot find certain mod files (is the search function broken- it is not giving any search results for "FX_Update" I have also been using this thread http://www.subsim.com/radioroom/showthread.php?t=190656 |
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#7 | |
Black Magic
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