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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Hellas
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guys,
i downloaded today M.E.P v3 from both places (subsim's downloads and my filefront page) and their size is EXACTLY THE SAME ! (really strange that you don't see their same size too) just for clarify this,in case that you compare it with the M.E.P v3-fix pack : the ''M.E.P v3-patch'' is an add on M.E.P v3
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#92 |
Planesman
![]() Join Date: Jan 2008
Location: Control room
Posts: 181
Downloads: 154
Uploads: 0
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This is it
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Oblt.zS. Kurt Hanke, commander of U-83 (Type VIIB) in WaW 5. Patrol 1 - at sea : 5 ships - 10095 BRT My filefront mods link To Battle Station order mod for SH3 and more |
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#93 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Thankfully the version I D/L from the filefront page works wonderfully!
Loads of clouds and foul weather!! ![]() ![]()
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#94 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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Magnificent job
![]() Thank you makman94 ![]() |
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#95 | |
Nub
![]() Join Date: Nov 2010
Posts: 3
Downloads: 250
Uploads: 0
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Thanks, Alec |
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#96 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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#97 |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
Uploads: 0
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Dunno if this counts as a necro or not
![]() Anywho, I hope someone can help me. I've tried Google, with only partial success. I'm using MEPv3 with the MaGUI-F. As you know, these mods refer to the amount of fog as the quality of "visibility" - "excellent," "moderate," "poor," and "zero". What I want to know is, what is the extent of the visible range at each of these levels? My google efforts found a post here at subsim by hitman, who gave a very good explanation of the basics of this subject. Following his suggestion, I opened up scene.dat with S3D and nosed around. Each visibility state expresses the visible range as a % of the maximum range, eg. Excellent=100%, Moderate=50%, and so on. Trouble is, I can't figure out which specific variable within scene.dat represents this %. If someone can point me to the right spot, that would be great. Ta ![]() |
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#98 | ||
Hellas
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you are not saying if you are using my visual sensors or not. but in any case (using them or not) ,i can't answer your question becuase long time have past since i made these settings and i don't remember these ranges that you are asking for . ( and i am glad that i don't remember becuase it is immersion 'killer' to know these ranges ). have in mind that these ranges are not 100% precise becuase other parameters are involving dynamically at visuals such as ,for example , the aspect ratio of target or the light . afaik,parameters that are effecting the visible ranges are the visuals in sensors.cfg and in sim.cfg ( located at data/cfg/) , the fog distances in scene.dat (especially the ObjectsReativeZmin and ObjectsReativeZmax values) and the ambientlight colours in envcolors.dat (maybe is more that can't remember right now). Quote:
if you want to 'find out' these ranges (as i told you is a combination of the above settings) when you spot a ship ask for weather report and take a note of visibility state and visible range (or create specific single missions). sooner or later you will have the answer for all situations.at least i would have done this procedure in order to get these ranges if i wanted to.
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#99 |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
Uploads: 0
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Ok mate kewl. For what it's worth, I'm using your GWX3 sensors too, plus the post by Hitman I'm referring to is in this thread:
http://www.subsim.com/radioroom/showthread.php?t=179443 Thx for the reply, and thx for the mods ![]() |
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#100 |
Bilge Rat
![]() Join Date: Nov 2011
Posts: 1
Downloads: 26
Uploads: 0
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I've just downloaded this mod, and i'm impressed
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#101 |
Watch
![]() Join Date: Mar 2010
Posts: 15
Downloads: 105
Uploads: 0
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Maybe you can help me. I have the GWX sensors pack installed and am having issues with my watch crew not spotting ships until they are right up on me, say 'medium' range. This is at night usually, but happens a lot in day time. Also during the day I'm having armed merchants fire at me with their deck guns when I can't even see them on the horizon, let alone my watch crew. I always get a "We are under attack!" way before any "ship sighted!" message. Any ideas? Seems like the sensors are out of whack on my install. I hope I can get it working because I love this environment!
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#102 | |
Hellas
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read very carefully the installation notes for this fix pack. for some reason ...the gamefront team deleted the files from my page but still you can find the files at this excellent place here : ftp://hartmuthaas.no-ip.org/Volume_2...COMMUNITYMODS/ username is Maik password is Woelfe
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 12-04-11 at 03:07 AM. |
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#103 |
Watch
![]() Join Date: Mar 2010
Posts: 15
Downloads: 105
Uploads: 0
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Thanks makman!
What I had installed was MEPv3 and then 'MEP v3 VisualSensors for gwx3'. Apparently that did not include the fix. |
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#104 |
Watch
![]() Join Date: Aug 2007
Posts: 21
Downloads: 186
Uploads: 0
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Love this mod but do not have the fix pack. The link posted above "ftp://hartmuthaas.no-ip.org/Volume_2/Sharing/SH3COMMUNITYMODS/" does not work. Can anybody help? Thank you in advance. Von Schatten.
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#105 |
Stowaway
Posts: n/a
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That FTP site is on a private feed and I saw a post that he may not be home to insure it is working 100% of the time.
Just keep trying from time to time and it will be working again. It may be a few days, but it's worth waiting for! It's a Top Notch link!! ![]() |
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