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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2596 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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THE ADDITION would be an editable logbook IN the game, via applet, or similar! hans, do you think this might be possible?
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#2597 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Thank for the lengthy explanation and yes i knew about steve database but i want to also have a visual part in the process not only an entry in Sh commander but a real visual reference on the ship texture let me explain my point ; we could use the same process as you know for emblem on CT but this time i would make a plate where ship name appear so when this ship would be sunk in game then the same ship can re appear elsewhere in the game with a new name without having to do multiple clone of each ship. For the convoy randomness since John is getting pretty good at script he might be able to do something about it. This would be very neat to have in game because seeing ships whiteout any name has always bug me. Best regards Hans |
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#2598 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Welcome aboard and yes this is exactly what i had in mind using similar process has the one use for CT emblem to change and replace name. Best regards Hans |
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#2599 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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It is surely a possibility and should not be a very hard one to achieve and the result would be more than satisfying. Best regards Hans |
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#2600 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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What was once impossible is now Reality, U-Boot_HAHD in its mission to bring the best U-Boat Sim to Silent Hunter 3 introduces the - Dragable and Clickable Stopwatches.
No longer are we restricted to the Stopwatch being in a Fixed position in order for it to be functional. U-Boot_HAHD's stopwatches are fully Functional and completely moveable to any position on screen. This includes the U-Jadg Stopwatch (100Sec) as well as the standard stopwatch (60Sec). ![]() Visit www.u-boot-hahd.com and go to the Video page, or click on the Pic above. Video is best viewed at 1080P Last edited by reaper7; 12-02-11 at 02:34 PM. |
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#2601 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Some really neat stuff
![]() Kudos mate!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#2602 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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good, one! thanks!
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#2603 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Well done!
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#2604 | |
Hellas
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the community waited for so long a working clock at all pages (especially at navigation map page) and thanks to John (congratulations John) now is reality ! this new achievement is boosting the gameplay at plotting procedures and yea...definetely is a must ! gameplay with these stopwatches is not the 'same' anymore ! thank you John
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#2605 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
Downloads: 89
Uploads: 1
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This has officially rocked my world. If I may ask, is it just "menu" work?
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God is a comedian playing to an audience too afraid to laugh. -Voltaire |
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#2606 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Yeah, I think this is pure menu.ini vooodoo.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#2607 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() ![]() ![]() U-Boot_HAHD is going to usher in a new era for Sh3 in what is now possible - Stay tuned Guys. Already we have 3 Additions revealed previously thought Impossible within Sh3 framework.
That coupled with the best User Interface and amazing 3D Models, outstanding Textures and the most realistic Crew this side of Silent Hunter. Its a whole new world out there ![]() |
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#2608 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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^ Lol, sometimes you are a bigger tease than Witteman
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#2609 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#2610 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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This is tease :
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