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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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I think the base is solid through SH5.
They would just need to fix the things that need fixed and not add crap before that! And if they don't want to do that because they don't want to sink any more $$ into it? Allow a dedicated Group of Modders the Source Code! At lest part of it anyway. We could do so much and it would only put more Money in thier pockets. OK. I woke up just now from a dream and realized how stupid that sounds to UBI. ![]() What? Get something for free? Where's the catch? ![]() |
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#2 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
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This forum has some 65 000 members. I use this as a guideline to represent the number of subsim gamers around the globe.
Privateer said SH5 is solid base. Now 65 000 want's a better subsim like SH5 + additional expansion pack which has all the cool stuff like AI wolfpacks and so on. If this expansion pack costs 30$, profit is 1 350 000$ - expenses. Let's assume this expansion doesn't work without SH5 so ubisoft makes even more profits selling the original product. I don't know nothing about computer programming. My guestion is how much subsim we can get for 1,5 to 2 million dollars?
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Himmel, sukeltakaa! |
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#3 | |
Swabbie
![]() Join Date: Sep 2011
Location: SF
Posts: 13
Downloads: 12
Uploads: 0
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The problem with subsims going forward is that any developing company won't want to treat it as a "sim", they'll want to do something "different" and "original" with the genre, like making your sub a home-base from which you conduct land incursions circa 2070..... or whatever they come up with, in order to turn a niche series into their next "AAA" action and/or FPS series. Besides, "Silent Hunter" is already close enough to "Ghost Recon" or the like to make a gamer unfamiliar with the series think it an FPS just based on the name.
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Tauchen, Volle Fahrt voraus! Type VIIB U-83, Flotilla Saltzwedel, Wilhelmshaven. Sept. 6, 1939. Angelo Schilling. |
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#4 |
Eternal Patrol
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Good points. Subsim may have 65,000 members, but only a few hundred are actually active, and don't have a lot of influence on the gaming industry.
Here are some sales figures for the top-selling games. http://en.wikipedia.org/wiki/List_of...ng_video_games And here are some sales figures for Silent Hunter. http://www.subsim.com/radioroom/show...94&postcount=3 Even the worst of the best-selling games topped one million units sold. Silent Hunter doesn't even rate 10% of that. Couple that with the idea that even if Ubisoft did make a new one there is no guarantee that it would even be as good as SH5, much less a lot better.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() I guess most people just don't get it, which probably makes us eccentric, special or just plain odd. Not that it matters what they think of us, but I suppose it's all the more reason to be civil so we don't end up talking to ourselves. ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#6 | ||
Eternal Patrol
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That would be you.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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Well if you're odd it's a good odd, so three cheers for individualism and standing out from the crowd!
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#8 | |
Stowaway
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(It's those voices in my head that speak a different language that bother me. And they won't get a freaking job!) |
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#9 |
Navy Seal
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Honestly, I think the best thing in a sub simulator that most of us would want is simply if it took all of the good features of SHIII, put them together with all the good features of Aces of the Deep, added cutting-edge graphics, a more 'living' submarine crew and interior, a more dynamic world and an AI that can "think" both strategically and tactically, we would all be very happy.
I honestly don't see the point of reinventing the wheel, especially since there still hasn't been a subsim that nailed the basic formula perfectly - some have come close, but none have really achieved it. Only with mods and workarounds do we get close. So if someone makes a subsim in the future, all I wish for is a sim that doesn't miss any of the basics. Call me backwards, but I don't want a revolutionary subsim that changes how we play these games. |
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#10 | |
Chief of the Boat
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#11 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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One thing I really, really hate is going on a website that sells games and selecting 'Simulation' only to find page upon page of that dross called The Sims before getting to anything remotely simulatory. ![]()
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#12 |
Chief of the Boat
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I think my lad had the original or something of that nature.
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