SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-28-11, 03:06 PM   #16
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,887
Downloads: 946
Uploads: 5


Default

Though it can be frustrating by times, the good things done with SH5 since it's release far outweigh the bad.
Cheers to all the great modders here

My .02....
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 10-29-11, 04:12 PM   #17
Aegrim
Seaman
 
Join Date: Oct 2011
Posts: 38
Downloads: 13
Uploads: 0
Default

God damn, i can hit merchants easily, but really struggling at the moment to hit some destroyers, I'm using the lock unlock technique.

They always just skim the bow and travel past them. Even if i aim for the rear of the ship. Are they hearing the torp coming and slowing down?
Aegrim is offline   Reply With Quote
Old 10-29-11, 04:26 PM   #18
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

You're a u-boat, your job is to sink tonnage to prevent supplies from reaching England or it's armies. You shouldn't be attacking destroyers, that's a job for the surface fleet.

Use your best weapon against destroyers: stealth. Not being seen by them while sinking merchants is worth far more than sinking any number of escorts.
__________________

kylania is offline   Reply With Quote
Old 10-29-11, 04:38 PM   #19
Aegrim
Seaman
 
Join Date: Oct 2011
Posts: 38
Downloads: 13
Uploads: 0
Default

Nah just tried against some other merchant ships, same thing. There's something off with the lock unlock technique still.

Any mods to give SH3 targeting?
Aegrim is offline   Reply With Quote
Old 10-29-11, 04:45 PM   #20
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Aegrim View Post
Nah just tried against some other merchant ships, same thing. There's something off with the lock unlock technique still.

Any mods to give SH3 targeting?
If you have been giving your torp man promotion points - this causes your torps to run faster. The faster torps are not taken into account with the auto target. This is why your torps are missing by running in front of the target.

You can fix this with a mod - there are two that will work here.
Sober's crew skills mod
or
Torp speed fix <<<link

Sorry - these are not the correct names - but may help with a search
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 10-30-11, 12:25 PM   #21
Aegrim
Seaman
 
Join Date: Oct 2011
Posts: 38
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
If you have been giving your torp man promotion points - this causes your torps to run faster. The faster torps are not taken into account with the auto target. This is why your torps are missing by running in front of the target.

You can fix this with a mod - there are two that will work here.
Sober's crew skills mod
or
Torp speed fix <<<link

Sorry - these are not the correct names - but may help with a search
Cheers, that's fixed it. Lots of metal at the bottom now.
Aegrim is offline   Reply With Quote
Old 11-02-11, 01:28 PM   #22
Aegrim
Seaman
 
Join Date: Oct 2011
Posts: 38
Downloads: 13
Uploads: 0
Default

I'm in the med now, and i'm running into the same trouble as this guy.

http://www.subsim.com/radioroom/show...=166051&page=2


If i destroy those dido and kent cruisers i keep seeing, will they stop appearing? I'm sitting waiting in the suggested area, and they just keep popping up in groups all the time. I think it's the same ones cruising around, but i don't know how the game handles it.

I've reloaded saves and had different weather instantly on load, and i've reloaded and went to areas where i've seen a certain ship and it's been completely different. So i'm thinking the game just randomly picks what you're going to see sometimes (and therefore won't matter if i sink those cruisers).
Aegrim is offline   Reply With Quote
Old 11-06-11, 04:55 PM   #23
Aegrim
Seaman
 
Join Date: Oct 2011
Posts: 38
Downloads: 13
Uploads: 0
Default

Ok i went back and started the atlantic part instead of in the med. I've managed to get all but 1 star in the total bar, so I'm basically set. However, whenever i try to leave Reykjavik (where i got my last 2 corvette kills) the game crashes. Should i just alter the save somehow to get me through?


edit - Argh, i've tried reattacking, and the same thing happens. It just doesn't want me to leave. I haven't tried leaving without attacking though. So not sure if it's some alertness bug.

edit2 - Yeah, i can leave as long as i don't shoot at anything.

Last edited by Aegrim; 11-06-11 at 06:59 PM.
Aegrim is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.