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#16 | |
Chief of the Boat
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The above was scripted into the mod using Mission Editor. |
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#17 | |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
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I always do it manually. |
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#18 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
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#19 | |
SUBSIM Newsman
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#20 |
SUBSIM Newsman
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And I make the Suez Canal, for the fifth time
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#21 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
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You sir, deserve a medal.
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#22 |
SUBSIM Newsman
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It was kind word, that I need on my trip,in IXC-518
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#23 |
Chief of the Boat
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That is most likely because you need to immediately set the order 'follow waypoints' befeore the boat moves too far off course.
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#24 |
Stowaway
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#25 |
Chief of the Boat
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Rgr that...the trick is to give the order before the boat has moved more than a few metres.
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#26 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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Just reading through the thread got me thinking about a question that was brought up a while back regarding pre-plotted courses from bases such as Willy.
Obviously plotting the waypoints in ME is simple enough, but how would one go about associating the course with the player unit in the SCR layer? ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#27 |
Chief of the Boat
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You set the plot as a base then adjust to make it identical as a flotilla plot.
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#28 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#29 |
Chief
![]() Join Date: Feb 2011
Location: In the past...
Posts: 321
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I like where this is going... I thought I read something about an autopilot for... WAC? or was it... aha! LSH3. I'll review.
Anyrate, never have problems outbound, just inbound. flotilla plot? scr? *research* edit: LSH3 has points on the map to place a waypoint to launch inbound/outbound transit patterns...
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God is a comedian playing to an audience too afraid to laugh. -Voltaire |
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#30 |
Eternal Patrol
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I use the Wilhelmshaven Schleuse mod, which adds locks and gates to the harbors. I have to do it manually. Also, for me that adds immensely to the experience. Plotting waypoints is easy, and sticking to the center of the canals are easy enough that I keep my "When Near Land" TC setting at 128x. I never crash.
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