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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2011
Location: Planet Earth
Posts: 867
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Hi all, I am currently working on my first mod, the HMS Tally Ho. She's only just gotten started, so this might take a while...
With blueprints And without
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Interesting first mod
![]() And certainly not an easy one Wish you luck and look forward to seeing it ingame |
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#3 |
Pacific Aces Dev Team
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Excellent
![]() Will this be a playable or an AI? What polycount is your target?
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One day I will return to sea ... |
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#4 |
Grey Wolf
![]() Join Date: Sep 2011
Location: Planet Earth
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I will try to make it playable, that is my goal, and my maximum polycount is around 20,000 exterior, and will work from there.
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon Last edited by U570; 09-30-11 at 12:30 AM. |
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#5 |
Grey Wolf
![]() Join Date: Sep 2011
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More renders of mod slowly coming to life...
conning tower details side details conning tower on side plans.
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#6 |
中国水兵
![]() Join Date: Jan 2010
Location: RUSSIA-Siberia
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Good news!
![]() I hope you succeed! I wish you every success for the benefit of all the real and virtual submariners!
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#7 |
Planesman
![]() Join Date: Apr 2010
Location: Phoenix Arizona
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It looks great! Interesting to see it come together.
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#8 |
Stowaway
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Nice start Mate.
![]() Just try to keep some sections detached or you'll end up with alot of work when you go to import. ![]() |
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#9 |
Grey Wolf
![]() Join Date: Sep 2011
Location: Planet Earth
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![]() Close up of the Bridge...
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#10 |
SUBSIM Newsman
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Very good,
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#11 |
Grey Wolf
![]() Join Date: Sep 2011
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rear decking shot, with external tube
and some wireframe shots Polycount 5959
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#12 |
Pacific Aces Dev Team
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Really clean model mate, you have certainly a good eye for this
![]() What program are you using, is that 3DSMax?
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One day I will return to sea ... |
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#13 |
Grey Wolf
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Its Gmax, the free version. And thanks for the great feedback
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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#14 |
Stowaway
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Remember that you must change it to triangles to import with S3D.
So your count is going to double as all quads will split into 2 tris. And in case you wonder? I'm just some old Guy that spends WAY to much time messing with a silly Game. The wife says that to me every day! ![]() |
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#15 |
Grey Wolf
![]() Join Date: Sep 2011
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the polycounter already counts it in triangles, I found that out when checking, and I had the blueprints in. each plane took up 2 poly.
I am also reworking the hull so it is one piece, and better detailed
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon Last edited by U570; 10-02-11 at 03:43 AM. |
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