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Old 09-23-11, 06:51 AM   #11
Stiebler
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Join Date: Oct 2005
Location: London, UK
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Default NYGM 3.5A patch released

NYGM 3_5A Patch. 21 September 2011.

This release contains minor bug-fixes for NYGM 3.5. It incorporates all of the previous release of NYGM 3.5, and replaces NYGM 3.5. The new release should have fewer crashes (CTDs) after reloading saved games.

The bug-fixes were identified by use of The Dark Wraith’s ‘Validator version 2.0.2’ tool, so many thanks to TDW for the release of this valuable tool.

The AI U-boats in the original NYGM, originally made by Sergbuto, have been replaced by copies improved by SquareSteelBar, and contain new IDs to reduce the chance of an ID conflict causing crashes. Many thanks also to SSB for permission to use these U-boats (and to Sergbuto, for original permissions).

This new patch is also compatible with H.sie’s V15G2 patch for SH3.exe, and with Stiebler’s Surrender-Smoke-CAM patch which overlays V15G2.

The campaign_RND.mis file included with this patch remains a (mostly) generic file, so that convoys can incorporate any new released ships (for example, from the Merchant Fleet release by IIamBecomeLife). However, generic convoys have some disadvantages, in that occasionally they all come to a standstill after an attack by your U-boat. A small selection of well-tested IABL ships and a special campaign_RND.mis which is NOT generic can also be downloaded from the NYGM web-page at SubSim. These never come to a standstill after an attack. (This IABL ship-pack is a replacement for the original pack.)

These new releases can be downloaded by clicking on my signature, below.

Stiebler.
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