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Old 09-09-11, 07:10 AM   #1
TheDarkWraith
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Join Date: Jun 2007
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Quote:
Originally Posted by LGN1 View Post
Hi,

if I'm informed correctly, it's possible to have some kind of 'wind affected' smoke in SH3 (with the limitation that the wind direction is fixed). Can someone please tell me how this works exactly, i.e., which parameters in which files must be changed to achieve this?

Thanks in advance,

LGN1
GlobalWind and LocalWind of the FastParticleGenerators
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