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Wind affected smoke
Hi,
if I'm informed correctly, it's possible to have some kind of 'wind affected' smoke in SH3 (with the limitation that the wind direction is fixed). Can someone please tell me how this works exactly, i.e., which parameters in which files must be changed to achieve this? Thanks in advance, LGN1 |
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and ex.: http://img89.imageshack.us/img89/810/smoketc.jpg ... and WindCoef in BitmapParticles section. |
Thanks a lot for the reply, TDW and Anvart :up:
What's the difference between the LocalWind and GlobalWind parameters? Cheers, LGN1 |
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LocalWind - Wind speed in generator's space. GlobalWind - Wind speed in global space. |
can i do this in surface ships in sh4 too?
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