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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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#32 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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This is a nice little mod which I am sure people will appreciate. As for the credit issue; it should be perfectly clear that this mod and its settings are different than the Spanish mod. Setting the abilities to cost 0 points is not a discovery the Spaniards made anyways, its a well known setting anyone could change anytime in the past 14 months... This giving credit thing is getting somewhat out of hand......
Anyhow, Stoiam don't let this slow you down, its something to be ignored and moved past and there is obviously a communications issues here causing the stress,. Lets get back to modding...........
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#33 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Tnx..... let's get back than
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#34 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#35 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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#36 |
Mate
![]() Join Date: Feb 2003
Location: España
Posts: 56
Downloads: 128
Uploads: 0
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Sorry for the delay, Stoianm.
Stoianm is right: the mod of the 24th Flotilla is different from his mod. It's a completely random coincidence. Stoianm is doing a big work for all the community. Thanks. |
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#37 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#38 |
Swabbie
![]() Join Date: Aug 2011
Posts: 5
Downloads: 76
Uploads: 0
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I see on your tutorial video
small graphic of ship hull in toperdos depth screen???
what mod have this addon please hellp or your mod list usin in this video? thanks. |
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#39 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#40 |
Swabbie
![]() Join Date: Aug 2011
Posts: 5
Downloads: 76
Uploads: 0
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![]() My English is very bad. I want to set the depth of the torpedo hit the ship's hull according to the sketch, "U", which represents the ship's hull, just when we attack a target through the periscope. About this graphic is in the following screenshot. I do not know in which mode is included as graphics or may be in difficulty settings the game (I play on easy), but I did not have, and I was not with M. Opus mod. please help me because I really wanted to have it. If you do not mod-Show Me a step-by-step setup for this possibility Thanks ![]() ![]() |
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#41 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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It is in new UI by tdw wich is in MO... first you must to lock the target and identify... after that you will have what you want displayed
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#42 | |
Swabbie
![]() Join Date: Aug 2011
Posts: 5
Downloads: 76
Uploads: 0
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![]() Quote:
http://imageshack.us/photo/my-images...r20110903.jpg/ |
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#43 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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Hi Bloody Ice
So for this, as stipulated Stoianm, must identify and lock the target |
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#44 |
Watch
![]() Join Date: Mar 2010
Posts: 17
Downloads: 30
Uploads: 0
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Hey Stoianm. I have seen all of your videos from the other post and learned allot from them, very helpful stuff.
But that is not why I`m here ![]() The tools I have are so small that it`s hard to see what is written on them. I`m talking about the protactor and ruler. It`s hard to make an exact estimate with them. And I allso dont have the ship identification book that you have. When I press "toggle charts visibility" It wont show ![]() I have looked through all of the download section in this forum, and havent found it. I dont know what to look for either ![]() Can please tell me what the mod is called? Or post a link to it... Thanks. |
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#45 |
Black Magic
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