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-   -   [REL] stoianm crew abilities available mod compatible MO (https://www.subsim.com/radioroom/showthread.php?t=183304)

stoianm 05-05-11 03:34 AM

[REL] stoianm crew abilities available mod compatible MO
 
stoianm crew abilities available mod compatible MO


This mod make that al crew abilities to cost 0 points... so you can upgrade your crew abilities at maximum since the bigining of the first campaign

The mod it is only compatible witH Magnum Opus megamod.

The mod is is not modify the looked abilities made by ''No magic skills'' or do not alter the torpedo speed fix... it is changing only the points needed
for upgrades to cost nothing

Install the mod via JGSME after the MO... anytime in patrol or in bunker


CREDITS: AustAntinua

WARNING: do not use after anny other mod soup that do not include Magnum Opus megamod because you can not use your saved games after!

http://i1124.photobucket.com/albums/.../abilities.jpg


I know that this mod is not realistic... and maybe Jwilliams, Stormfly, Zedi, etc will not aprouve this one... but cheats mods are good for making tests sometimes.. so this time i will not accept any critics related to this mod:D


DOWNLOAD

Zedi 05-05-11 03:51 AM

Also Donitz will not approve this :haha:

But hey.. seriously, no criticism at all. Im sure many people will like it and your right.. its also a great help mod for modders and testing purposes. I also appreciated very much your "no fog" fix :up:

kiwi_2005 05-05-11 04:22 AM

oh damn I no longer use MO. I went back to TDW and a few smaller addons.

stoianm 05-05-11 04:25 AM

Quote:

Originally Posted by kiwi_2005 (Post 1657166)
oh damn I no longer use MO. I went back to TDW and a few smaller addons.

No big problem right now.... but when new MO will be disponible i think that all people around here will use it:D.... and then you can use this cheat... untill then you must to ''work hard'' to won your crew points:03:

kiwi_2005 05-05-11 04:38 AM

Quote:

Originally Posted by stoianm (Post 1657168)
No big problem right now.... but when new MO will be disponible i think that all people around here will use it:D.... and then you can use this cheat... untill then you must to ''work hard'' to won your crew points:03:

haha yeah. I just want to try out the new update for TDW 6.5.0 for a while maybe later I'll go back to MO and will add your crew mod with it.

stoianm 05-05-11 04:41 AM

Quote:

Originally Posted by Zedi (Post 1657152)
Also Donitz will not approve this :haha:

But hey.. seriously, no criticism at all. Im sure many people will like it and your right.. its also a great help mod for modders and testing purposes. I also appreciated very much your "no fog" fix :up:

I made a little cheat for stormfly sound mod also... if he will not want to put like an optional mod in his pack maybe i will distribute this cheat on the black market only in PM requests:D:hmmm:

jwilliams 05-05-11 05:27 AM

:timeout:

stoianm...:nope:

Cheating Again. :nope:

:03:
:O:

Stormfly 05-05-11 08:46 AM

http://i886.photobucket.com/albums/a...leun_Mad-1.gif ...na warte Mann, der Klabautermann wird Dich genau im Auge behalten! http://i886.photobucket.com/albums/a..._Binocular.gif

stoianm 05-05-11 08:49 AM

Quote:

Originally Posted by Stormfly (Post 1657350)
http://i886.photobucket.com/albums/a...leun_Mad-1.gif ...na warte Mann, der Klabautermann wird Dich genau im Auge behalten! http://i886.photobucket.com/albums/a..._Binocular.gif

Again another indescifrable german old proverb... this time i have somebody that will pay you a visit... a good friend of mine... stay relaxed... do not move... everything will be ok... relax:D

chun 05-05-11 11:04 AM

Quote:

Originally Posted by stoianm (Post 1657147)
stoianm crew abilities available mod compatible MO


This mod make that al crew abilities to cost 0 points... so you can upgrade your crew abilities at maximum since the bigining of the first campaign

The mod it is only compatible witH Magnum Opus megamod.

The mod is is not modify the looked abilities made by ''No magic skills'' or do not alter the torpedo speed fix... it is changing only the points needed
for upgrades to cost nothing

Install the mod via JGSME after the MO... anytime in patrol or in bunker

WARNING: do not use after anny other mod soup that do not include Magnum Opus megamod because you can not use your saved games after!

http://i1124.photobucket.com/albums/.../abilities.jpg


I know that this mod is not realistic... and maybe Jwilliams, Stormfly, Zedi, etc will not aprouve this one... but cheats mods are good for making tests sometimes.. so this time i will not accept any critics related to this mod:D


DOWNLOAD

Stoiam this is the mod that I gave at least could have named the source and the credits, this mode is done by a modder forum Spanish fleet of 24, you has appropriated and published it here, I think it well, but at least mention it came from, is not it?:hmmm:

chun 05-05-11 11:07 AM

Quote:
Originally Posted by stoianm http://www.subsim.com/radioroom/smartdark/viewpost.gif
You can go to the link of the mod from where you downloaded... you copy the link and you past here... no need to upload on subsim:up:

Here is the link supertripulacion mod
http://www.megaupload.com/?d=3TGTTLUP
:up:
http://www.subsim.com/radioroom/smar...ser_online.gif http://www.subsim.com/radioroom/smartdark/report.gif http://www.subsim.com/radioroom/smartdark/progress.gif

chun 05-05-11 11:12 AM

you were not aware of this mod until I post where to download it, or not? I think it is fair that you are awarded it, you're a great modder, you must not see his great mod Environmental, no need for it.

chun 05-05-11 11:16 AM

you are hereby forgiven, is the greatness that we still have the Spanish sailors:salute:

stoianm 05-05-11 11:19 AM

No man... it is not that mod... it is doing the same.. it is very easy to put points to zero in the upccfg files... if you install that mod you will scrap the MO... take the 2 mods and make a comparation... i made this mod after i inspired from there... but if you have problem with this tell me and i will erase the mod... to much care for for small things... :doh:

EDIT: And i see that you reported me also... like i am a big bandit... doh... i think this is last time when i will release a mod... wy i do not keep them for myself... you see... i am stupid somethimes... be sure that is my last mod for silent hunter 5

chun 05-05-11 11:31 AM

is the same file I gave you just adjust the Specialabilities, which is always good with MO, as I said on another occasion, do not give the greatest importance, I do not like is that some are taking advantage of others' work, just that, nothing else. as he said: to cease what else is cesar.por try not apologize, you do a great job for the community silent hunter, no need to copy the work of others and do not tell me that I modified, it is the file. but as I said Spanish sailors are gentlemen and we considered settled this question for the greater glory of the Spanish navy usted.Desde sincerely


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