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Old 08-28-11, 09:09 PM   #1
tonschk
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Thank you very much for this useful work! TheDarkWraith
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Old 08-28-11, 10:06 PM   #2
Stormfly
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implement a intelligent mod merger feature, so i can enjoy all the important features of NewUi`s while looking on Dr.Jones`s SH5Magui
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Stormy......

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Old 08-28-11, 10:12 PM   #3
Vorkapitan
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TDC,

For conflicts, can you list the most current one first?

Yes, I like the date stamp and size.
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Old 08-28-11, 10:30 PM   #4
Vorkapitan
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OFF-Topic....

TDC;

Is fixing the "magnetic detonator" impossible to fix?

Still one major nag!!
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Old 08-29-11, 06:52 PM   #5
CEOEAV
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It runs then I get "Not Responding". get no text.

Any idea's
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Old 08-29-11, 06:59 PM   #6
TheDarkWraith
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Quote:
Originally Posted by CEOEAV View Post
It runs then I get "Not Responding". get no text.

Any idea's
Run the Dbgview app so I can see what's going on
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Old 08-29-11, 07:18 PM   #7
CEOEAV
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Dark, Had to wait long enough. Took about 5 minutes.

Thanks for the quick responce.
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Old 08-29-11, 07:44 PM   #8
TheDarkWraith
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Quote:
Originally Posted by CEOEAV View Post
Dark, Had to wait long enough. Took about 5 minutes.

Thanks for the quick responce.
hmm......I need it show something then telling you it's processing data so that you don't think the app is hung
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Old 08-29-11, 11:32 PM   #9
vlad29
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Quote:
Originally Posted by CEOEAV View Post
It runs then I get "Not Responding". get no text.

Any idea's
Have the same situation ('not responding' if to click on the window).
U need just to wait for a while, several minutes may be, and then U'll have the result.

@TDW
Didn't catch the idea of this program.
Many mod-files are in conflict and it is normal while they are overwriting each other. The same message we are to receive while using JSGME.
All mods are installed correctly. Thats fine and couldn't be else, because most of them contains 'data' folder and it should be checked personally while importing the mods. What are the targets this program follows?
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Old 08-30-11, 12:17 AM   #10
THE_MASK
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run the dbgview before the mod validator and you can see exactly what its doing .
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Old 08-30-11, 12:21 AM   #11
THE_MASK
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On a side note , how come Dbgview doesnt show anything when using goblin ?
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Old 09-07-11, 04:48 AM   #12
heisig1958
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Super Tool, Dank an den Großmeister.
Gruß Ralf!
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Old 09-12-11, 09:32 PM   #13
Brumete
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Diagnostic results

resolve conflicts as dictated by the program?

SH5 version is 1.2.0.0
MODS installed:
Illyustrator_Loading_Mission_mod
Illyustrator_Intro_logo_mod
Drifter's Damage Control Screen v1.02
Shadow Improvement Mod
NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0
SubFlags_0_0_8_byTheDarkWraith
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
SteelViking's Interior Mod V1.2.1
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
IO_StrategicMap_4_4_for_TDWv660&MO
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
NewUIs_TDC_6_7_0_Real_Navigation
NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_7_0_WWIIInterface_by_naights
Validating mods...
Validating C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Loading_Mission_mod
C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Loading_Mission_mod installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Intro_logo_mod
C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Intro_logo_mod installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\Drifter's Damage Control Screen v1.02
C:\Ubisoft\Silent Hunter 5\MODS\Drifter's Damage Control Screen v1.02 installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement Mod
C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement Mod installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0
C:\Ubisoft\Silent Hunter 5\MODS\NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0 installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_8_byTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_8_byTheDarkWraith installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1
C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1 installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1
C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1 installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.1
C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.1 installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces
C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible
C:\Ubisoft\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\IO_StrategicMap_4_4_for_TDWv660&MO
C:\Ubisoft\Silent Hunter 5\MODS\IO_StrategicMap_4_4_for_TDWv660&MO installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_No_hydrophone_on_surface_No_Air craft_spotting
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_No_hydrophone_on_surface_No_Air craft_spotting installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator installed correctly
Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_WWIIInterface_by_naights
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_WWIIInterface_by_naights installed correctly
Checking for items to look for...
no items to look for defined
Determining each mod conflict's conflicting files...
Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal
Dynamic Environmental SH5 Realistic Colors V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1
\data\Filters\ColorCorrection\hdr_exterior.cfg -D -A -W -S
SteelViking's Interior Mod V1.2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1
\data\Cfg\Lights.cfg -D -A -W -S
FX_Update_0_0_19_ByTheDarkWraith conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1
\data\Textures\TNormal\tex\water_splash.dds -D -A -W +S
MCCD_1.04_MFCM_1.2.1_compatible conflicts with MightyFine Crew Mod 1.2.1 Stock faces
\data\submarine\NSS_Uboat7a\crew_commands.txt -D -A -W -S
\data\submarine\NSS_Uboat7b\crew_commands.txt -D -A -W -S
\data\submarine\NSS_Uboat7c\crew_commands.txt -D -A -W -S
\data\submarine\NSS_Uboat7c41\crew_commands.txt -D -A -W -S
FX_Update_0_0_19_ByTheDarkWraith conflicts with SubFlags_0_0_8_byTheDarkWraith
\data\Sound\Sh.sdl -D -A +W +S
NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A +W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S
IRAI_0_0_30_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with FX_Update_0_0_19_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
IO_StrategicMap_4_4_for_TDWv660&MO conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Menu\Gui\SH5_Shipping_Chart.dds -D -A -W -S
\data\Menu\Gui\Layout\Dripped.dds -D -A -W -S
\data\Menu\Gui\Layout\NavMapSeal.dds -D -A -W -S
\data\Menu\Pages\Page navigation map.ini -D -A -W -S
\data\Menu\StyleSheets\German.shss -D -A -W -S
\data\Scripts\Menu\Page navigation map.py -D -A -W -S
IRAI_0_0_30_ByTheDarkWraith conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
NewUIs_TDC_6_7_0_Real_Navigation conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Menu\menu.txt -D -A +W +S
NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyustrator conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S
\data\Menu\Gui\Layout\OfficerB.dds -D -A -W +S
NewUIs_TDC_6_7_0_WWIIInterface_by_naights conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith
\data\Menu\Gui\HUD.dds -D -A -W +S
IO_StrategicMap_4_4_for_TDWv660&MO conflicts with SteelViking's Interior Mod V1.2.1
\data\Textures\Tnormal\tex\various_books_posters_m aps.dds -D -A -W -S
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with IRAI_0_0_30_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S
NewUIs_TDC_6_7_0_Real_Navigation conflicts with IO_StrategicMap_4_4_for_TDWv660&MO
\data\Terrain\LocationMaps\ShapeTextures\arrowbody .tga -D -A -W +S
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