![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
#2 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
implement a intelligent mod merger feature, so i can enjoy all the important features of NewUi`s while looking on Dr.Jones`s SH5Magui
![]()
__________________
Stormy...... |
![]() |
![]() |
![]() |
#3 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
|
TDC,
For conflicts, can you list the most current one first? Yes, I like the date stamp and size.
__________________
__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
|
OFF-Topic....
TDC; Is fixing the "magnetic detonator" impossible to fix? Still one major nag!!
__________________
__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Jan 2011
Posts: 7
Downloads: 162
Uploads: 0
|
![]()
It runs then I get "Not Responding". get no text.
Any idea's |
![]() |
![]() |
![]() |
#6 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#7 |
Swabbie
![]() Join Date: Jan 2011
Posts: 7
Downloads: 162
Uploads: 0
|
![]()
Dark, Had to wait long enough. Took about 5 minutes.
Thanks for the quick responce. |
![]() |
![]() |
![]() |
#8 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#9 |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
|
![]()
Have the same situation ('not responding' if to click on the window).
U need just to wait for a while, several minutes may be, and then U'll have the result. @TDW Didn't catch the idea of this program ![]() Many mod-files are in conflict and it is normal while they are overwriting each other. The same message we are to receive while using JSGME. All mods are installed correctly. Thats fine and couldn't be else, because most of them contains 'data' folder and it should be checked personally while importing the mods ![]() |
![]() |
![]() |
![]() |
#10 |
Ace of the deep .
|
![]()
run the dbgview before the mod validator and you can see exactly what its doing .
|
![]() |
![]() |
![]() |
#11 |
Ace of the deep .
|
![]()
On a side note , how come Dbgview doesnt show anything when using goblin ?
|
![]() |
![]() |
![]() |
#12 |
Mate
![]() Join Date: Feb 2010
Location: Berlin
Posts: 56
Downloads: 159
Uploads: 0
|
![]()
Super Tool, Dank an den Großmeister.
Gruß Ralf! ![]() |
![]() |
![]() |
![]() |
#13 |
Sailor man
![]() Join Date: Mar 2010
Posts: 43
Downloads: 191
Uploads: 0
|
Diagnostic results
resolve conflicts as dictated by the program?
SH5 version is 1.2.0.0 MODS installed: Illyustrator_Loading_Mission_mod Illyustrator_Intro_logo_mod Drifter's Damage Control Screen v1.02 Shadow Improvement Mod NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0 SubFlags_0_0_8_byTheDarkWraith Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 SteelViking's Interior Mod V1.2.1 MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_7_0_ByTheDarkWraith IO_StrategicMap_4_4_for_TDWv660&MO IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting NewUIs_TDC_6_7_0_Real_Navigation NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_6_7_0_WWIIInterface_by_naights Validating mods... Validating C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Loading_Mission_mod C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Loading_Mission_mod installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Intro_logo_mod C:\Ubisoft\Silent Hunter 5\MODS\Illyustrator_Intro_logo_mod installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Drifter's Damage Control Screen v1.02 C:\Ubisoft\Silent Hunter 5\MODS\Drifter's Damage Control Screen v1.02 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement Mod C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement Mod installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0 C:\Ubisoft\Silent Hunter 5\MODS\NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_8_byTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_8_byTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1 C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (realistic version) V2.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1 C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environmental SH5 Realistic Colors V2.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.1 C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible C:\Ubisoft\Silent Hunter 5\MODS\MCCD_1.04_MFCM_1.2.1_compatible installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\IO_StrategicMap_4_4_for_TDWv660&MO C:\Ubisoft\Silent Hunter 5\MODS\IO_StrategicMap_4_4_for_TDWv660&MO installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_No_hydrophone_on_surface_No_Air craft_spotting C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_No_hydrophone_on_surface_No_Air craft_spotting installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_WWIIInterface_by_naights C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_WWIIInterface_by_naights installed correctly Checking for items to look for... no items to look for defined Determining each mod conflict's conflicting files... Mod conflicts: +D = creation dates equal, -D = creation dates not equal +A = last accessed dates equal, -A = last accessed dates not equal +W = last accessed write dates equal, -M = last accessed write dates not equal +S = sizes equal, -S = sizes not equal Dynamic Environmental SH5 Realistic Colors V2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Filters\ColorCorrection\hdr_exterior.cfg -D -A -W -S SteelViking's Interior Mod V1.2.1 conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Cfg\Lights.cfg -D -A -W -S FX_Update_0_0_19_ByTheDarkWraith conflicts with Dynamic Environment SH5 Basemod (realistic version) V2.1 \data\Textures\TNormal\tex\water_splash.dds -D -A -W +S MCCD_1.04_MFCM_1.2.1_compatible conflicts with MightyFine Crew Mod 1.2.1 Stock faces \data\submarine\NSS_Uboat7a\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7b\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7c\crew_commands.txt -D -A -W -S \data\submarine\NSS_Uboat7c41\crew_commands.txt -D -A -W -S FX_Update_0_0_19_ByTheDarkWraith conflicts with SubFlags_0_0_8_byTheDarkWraith \data\Sound\Sh.sdl -D -A +W +S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S \data\Objects\Sensors\UBoot_Sensors.GR2 -D -A +W +S \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S IRAI_0_0_30_ByTheDarkWraith conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with FX_Update_0_0_19_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S IO_StrategicMap_4_4_for_TDWv660&MO conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Menu\Gui\SH5_Shipping_Chart.dds -D -A -W -S \data\Menu\Gui\Layout\Dripped.dds -D -A -W -S \data\Menu\Gui\Layout\NavMapSeal.dds -D -A -W -S \data\Menu\Pages\Page navigation map.ini -D -A -W -S \data\Menu\StyleSheets\German.shss -D -A -W -S \data\Scripts\Menu\Page navigation map.py -D -A -W -S IRAI_0_0_30_ByTheDarkWraith conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S NewUIs_TDC_6_7_0_Real_Navigation conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Menu\menu.txt -D -A +W +S NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyustrator conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S \data\Menu\Gui\Layout\OfficerB.dds -D -A -W +S NewUIs_TDC_6_7_0_WWIIInterface_by_naights conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Menu\Gui\HUD.dds -D -A -W +S IO_StrategicMap_4_4_for_TDWv660&MO conflicts with SteelViking's Interior Mod V1.2.1 \data\Textures\Tnormal\tex\various_books_posters_m aps.dds -D -A -W -S IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S NewUIs_TDC_6_7_0_Real_Navigation conflicts with IO_StrategicMap_4_4_for_TDWv660&MO \data\Terrain\LocationMaps\ShapeTextures\arrowbody .tga -D -A -W +S |
![]() |
![]() |
![]() |
|
|