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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity Last edited by tonschk; 08-24-11 at 12:39 AM. |
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#17 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
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__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() Last edited by Vorkapitan; 08-23-11 at 10:30 PM. |
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#18 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Great !!
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#19 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Thanks for the thanks!
![]() It was a pleasure helping you getting started with Goblin and knowing you're now able to produce stuffs for the community and investigate creative ideas. The better we are, the merrier it will get! Nice mod by the way! Maybe add the link to my thread so people know that there's a new v1.1 of the hull wetness mod that won't conflict with yours and thus not think they have to sacrifice one to have the other? ![]() |
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#20 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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I see you've used the .sim files etc from New UIs 6.7.0... will this work equally well for someone using New UIs 6.6.0, or do we need the latest 6.7.0 to avoid conflicts/incompatibility?
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#21 |
Silent Hunter
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Hi Vorkapitan !
In regarding to... Your MOD is in conflict with this MOD from stoianm (.sim File): http://www.subsim.com/radioroom/showthread.php?t=183306 In stoianms MOD there are two versions included (normal & low). I use the low version ! Can you please make your MOD compatible with the MOD from stoianm please ? ![]() Many thx in advance, Magic ![]() |
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#22 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Good luck with compatibility requests when you modded a sub *.sim files!
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#23 | |
Silent Hunter
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Mmmh, what do you mean exactly with this post ? ![]() Don´t understand the sense behind this ?! Best regards, Magic |
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#24 |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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#25 | |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Just a friendly "bite" lol ![]() The sim files are so modified in lots of mods that you'll end up facing lots of legit special requests, and since Vorkapitan's new on messing around with goblin, I found it amusing that he started his first mod with a .sim one, without being aware that he'd have to spend more time than expected in it ![]() |
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#26 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
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Kapatan.
I had mentioned earlier, if there was a way for you to incorporate the "caustics" mod with your "wetness" mod? ![]()
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__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
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#27 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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can i have mine with only 23,45 % more effect ?
![]() ![]() ...poor Kapitan, but he supported my wish regarding a relaistic sub surface dept ![]()
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Stormy...... |
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#28 |
Silent Hunter
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Okay !
![]() @ Vorkapitan: My wish possible ? ![]() Best regards, Magic ![]() |
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#29 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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Vorkapitan, I'll see what I can do with this. I'll merge your mod with v1.1 of mine so both our mods benefits TDW compatibility solution (no sim files modified for incoming sim mods to be released) and put it as an optional download on my thread so people still have a choice not to use my mod and keep using yours for example or vice-versa.
I'll give that merged version to you so you can also put it on your thread and gives users a choice. Since we only have two effects here, I think some kind of "mega" mod is not very relevant for the moment... maybe when we find out more stuffs to improve ![]() |
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#30 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Thanks!
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