SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 08-18-11, 11:56 AM   #1
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Trevally. View Post
A possible workaround could be marked areas for TDWs shipping lane pull out map
Yes we could update Reaper7's shipping map that I have included in the mod or we could make a new map just dedicated to showing locations of subnets and minefields. I could then add this new map to the mod. Thoughts
TheDarkWraith is offline  
Old 08-18-11, 12:26 PM   #2
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by TheDarkWraith View Post
Yes we could update Reaper7's shipping map that I have included in the mod or we could make a new map just dedicated to showing locations of subnets and minefields. I could then add this new map to the mod. Thoughts
Perhaps someone good with photo shop skills (cough sober cough) could do this.

@All

TDW has sent me updates to make the mines/nets spottable or not
With this you can then choose the option you want in the form of an addon. (it will be easy to switch)

This will result however in the remaking of all campaign enviromantal layers. I will start on this tonight. Its not a big task

The problem is that for the new layer to take effect - career restart will be required.
Im sure everyone is getting fed up having to re-start every few days - sorry about this but any change in the campaign files require it.

The best i can do is give information as to what will change and you can then either update for that change or not.
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-18-11, 12:59 PM   #3
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Hello Trevally , thank you for your hard work with this Mod , can you tell me please if the "OH II Terrain Add-on" is included with "OPEN HORIZON _II ver 1.1" ? , thank you very much
__________________
What we do in life echoes in Eternity
tonschk is offline  
Old 08-18-11, 02:07 PM   #4
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by tonschk View Post
Hello Trevally , thank you for your hard work with this Mod , can you tell me please if the "OH II Terrain Add-on" is included with "OPEN HORIZON _II ver 1.1" ? , thank you very much
Hi !

Read first post:

Quote:
New Updates 17/8/11

Merged tearrain addon by sober anf thfeu58 into full and base
Best regards,
Magic
__________________
Magic1111 is offline  
Old 08-18-11, 02:10 PM   #5
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you very very MUCH Magic1111
__________________
What we do in life echoes in Eternity
tonschk is offline  
Old 08-18-11, 02:37 PM   #6
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by tonschk View Post
Thank you very very MUCH Magic1111
You´re welcome mate !

Best regards,
Magic
__________________
Magic1111 is offline  
Old 08-18-11, 03:46 PM   #7
pascal4541
Officer
 
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
Default

Many thanks to the team that will be recognize ...
Campaigns become exciting now...
Congratulations gentlemen ... You are great
__________________


Rampage Formula X48+E8600@4600Mhz H24+Corsair H50+4X2Go GSkill Trident PC9600+Sapphire HD6870@ 960/4600Mhz+WD Raptor 74Go+WD CaviarBlack 500Gox2+Samsung F1 500Go+CoolerMaster M850W+7-64Bits
pascal4541 is offline  
Old 08-19-11, 10:08 AM   #8
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Just seen a few ships with glitches - screens below.


Dodgy guns:
http://cloud.steampowered.com/ugc/56...2C50B2D892616/

The Black Ship (lol).. AOTD Mad Max/Stormfly Medium Passenger (I think), also with dodgy guns and all over black, no textures.

http://cloud.steampowered.com/ugc/56...0F4E55DBA5534/

This is with the ship textures patch so not sure if something's gone wrong there!

0rpheus is offline  
Old 08-19-11, 04:08 PM   #9
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by 0rpheus View Post
Just seen a few ships with glitches - screens below.


Dodgy guns:
http://cloud.steampowered.com/ugc/56...2C50B2D892616/

The Black Ship (lol).. AOTD Mad Max/Stormfly Medium Passenger (I think), also with dodgy guns and all over black, no textures.

http://cloud.steampowered.com/ugc/56...0F4E55DBA5534/

This is with the ship textures patch so not sure if something's gone wrong there!

Do you have the mods in this order
OPEN HORIZONS II_base
OPEN HORIZONS II_New_Ships
OH II Terrain Add-on
OH II base + New Ships Patch1
What does the AOTD Mad Max/Stormfly Medium Passenger look like in the museum ?
THE_MASK is offline  
Old 08-19-11, 04:17 PM   #10
Lizzy86
Swabbie
 
Join Date: Mar 2010
Posts: 5
Downloads: 31
Uploads: 0
a little help

Hi,

I just found out about this mod and downloaded it, but I have no idea how to install it? Do I just copy and paste the 'data' map or do I need some other mods/stuff to install it?

Thanks in advance for help ^^

(P.S. soz its double, but this thread seems more activ)
Lizzy86 is offline  
Old 08-19-11, 04:46 PM   #11
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Lizzy86 View Post
Hi,

I just found out about this mod and downloaded it, but I have no idea how to install it? Do I just copy and paste the 'data' map or do I need some other mods/stuff to install it?

Thanks in advance for help ^^

(P.S. soz its double, but this thread seems more activ)
Hi Lizzy86

To install most mods - see this guide http://www.subsim.com/radioroom/showthread.php?t=180046
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-20-11, 06:46 AM   #12
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by sober View Post
Do you have the mods in this order
OPEN HORIZONS II_base
OPEN HORIZONS II_New_Ships
OH II Terrain Add-on
OH II base + New Ships Patch1
What does the AOTD Mad Max/Stormfly Medium Passenger look like in the museum ?

No, using OHII Full so my list goes:

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
Magnum_Opus_Patch_2
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_18_ByTheDarkWraith
NewUIs_TDC_6_6_0_ByTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Shadow Improvement ModLR
OPEN HORIZONS II_full
OH II and Light Campaign Radio Messages v3
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
sobers smaller water drops
Real_Sink_0_0_16_2
KZS Hull wetness for U-Boats + co tower and deck
Critical hits 1.1 Torpedos
Critical hits v 1.2
stoianm pitch&roll for SH5 V1 (normal)
Equipment_Upgrades_Fix_1_2_byTheBeast
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Grossdeutscher Rundfunk With MilRad
OH II Terrain Add-on
Dynamic Environment SH5 Waves (realistic version) V2.1
sobers 3D deck spray mod V7
OH II full Patch1

Just been adding them as they've been released.. I'll download the newer version of OHII full with everything merged into it, maybe that'll do it.
0rpheus is offline  
Old 08-20-11, 07:01 AM   #13
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

@0rpheus

Your list looks fine

Just when I think that everything is now finished - some errors are found.
The new defside is a good example.

TDW is making an app that I am testing. It scans the SH5 files looking for errors. This is how the errors in the defside were found.

Today - more are found
TDW has not yet finished his app. When it is finished and I am sure that there are no more errors I will post an updated version or a second patch.
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-21-11, 11:48 AM   #14
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by 0rpheus View Post
Just seen a few ships with glitches - screens below.


Dodgy guns:
http://cloud.steampowered.com/ugc/56...2C50B2D892616/

The Black Ship (lol).. AOTD Mad Max/Stormfly Medium Passenger (I think), also with dodgy guns and all over black, no textures.

http://cloud.steampowered.com/ugc/56...0F4E55DBA5534/

This is with the ship textures patch so not sure if something's gone wrong there!


Ok narrowed this down a bit more - if I remove 'OHII full patch1' the Medium passenger texture goes back to normal.

Anyone else getting this?
0rpheus is offline  
Old 08-21-11, 01:40 PM   #15
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by 0rpheus View Post
Ok narrowed this down a bit more - if I remove 'OHII full patch1' the Medium passenger texture goes back to normal.

Anyone else getting this?
Thanks orpheus
__________________
Trevally Mods for SH5
Trevally. is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.